mirror of
https://github.com/project-redbud/FunGame-Server.git
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* 添加 Web API 和 RESTful API 模式; * 添加 SQLite 模式; * 添加 ISocketMessageProcessor 和 ISocketListener<> 接口,用于统一数据访问; * 重做了 ISocketModel; * 完善了 WebSocket 的连接模式。
49 lines
1.4 KiB
XML
49 lines
1.4 KiB
XML
<Project Sdk="Microsoft.NET.Sdk.Web">
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<PropertyGroup>
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<TargetFramework>net8.0</TargetFramework>
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<Nullable>enable</Nullable>
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<ImplicitUsings>enable</ImplicitUsings>
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<RootNamespace>Milimoe.$(MSBuildProjectName.Replace(" ", "_"))</RootNamespace>
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<BaseOutputPath>..\bin\</BaseOutputPath>
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<AssemblyName>FunGameWebAPI</AssemblyName>
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<ApplicationIcon>Images\logo.ico</ApplicationIcon>
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<Authors>Milimoe</Authors>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|AnyCPU'">
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<DebugType>embedded</DebugType>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|AnyCPU'">
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<DebugType>embedded</DebugType>
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</PropertyGroup>
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<ItemGroup>
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<Content Include="Images\logo.ico" />
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</ItemGroup>
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<ItemGroup>
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<PackageReference Include="Microsoft.AspNetCore.Authentication.JwtBearer" Version="8.0.8" />
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<PackageReference Include="Swashbuckle.AspNetCore" Version="6.4.0" />
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</ItemGroup>
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<ItemGroup>
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<ProjectReference Include="..\FunGame.Server\FunGame.Server.csproj" />
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</ItemGroup>
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<ItemGroup>
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<Reference Include="FunGame.Core">
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<HintPath>..\..\FunGame.Core\bin\Debug\net8.0\FunGame.Core.dll</HintPath>
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</Reference>
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</ItemGroup>
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<ItemGroup>
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<None Update="Images\logo.ico">
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<PackagePath>\</PackagePath>
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<Pack>True</Pack>
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</None>
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</ItemGroup>
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</Project>
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