using System.Data;
using Milimoe.FunGame.Core.Api.Transmittal;
using Milimoe.FunGame.Core.Library.Constant;
using Milimoe.FunGame.Core.Model;
using MySql.Data.MySqlClient;
namespace Milimoe.FunGame.Server.Utility.DataUtility
{
public class MySQLHelper : SQLHelper
{
public override FunGameInfo.FunGame FunGameType { get; } = FunGameInfo.FunGame.FunGame_Server;
public override SQLMode Mode { get; } = SQLMode.MySQL;
public override string Script { get; set; } = "";
public override CommandType CommandType { get; set; } = CommandType.Text;
public override SQLResult Result => _result;
public override SQLServerInfo ServerInfo => _serverInfo ?? SQLServerInfo.Create();
public override int UpdateRows => _updateRows;
public override DataSet DataSet => _dataSet;
private readonly string _connectionString = "";
private MySqlConnection? _connection;
private MySqlTransaction? _transaction;
private DataSet _dataSet = new();
private SQLResult _result = SQLResult.NotFound;
private readonly SQLServerInfo? _serverInfo;
private int _updateRows = 0;
public MySQLHelper(string script = "", CommandType type = CommandType.Text)
{
Script = script;
CommandType = type;
_connectionString = ConnectProperties.GetConnectPropertiesForMySQL();
string[] strings = _connectionString.Split(";");
if (strings.Length > 1 && strings[0].Length > 14 && strings[1].Length > 8)
{
string ip = strings[0][14..];
string port = strings[1][8..];
_serverInfo = SQLServerInfo.Create(ip: ip, port: port);
}
}
///
/// 打开数据库连接
///
private void OpenConnection()
{
_connection ??= new MySqlConnection(_connectionString);
if (_connection.State != ConnectionState.Open)
{
_connection.Open();
}
}
///
/// 关闭数据库连接
///
public override void Close()
{
_transaction?.Dispose();
_transaction = null;
if (_connection?.State != ConnectionState.Closed)
{
_connection?.Close();
}
_connection?.Dispose();
_connection = null;
}
///
/// 执行一个命令
///
///
public override int Execute()
{
return Execute(Script);
}
///
/// 执行一个指定的命令
///
///
///
///
public override int Execute(string script)
{
bool localTransaction = _transaction == null;
try
{
if (localTransaction)
{
NewTransaction();
}
OpenConnection();
ServerHelper.WriteLine("SQLQuery -> " + script, InvokeMessageType.Api);
using MySqlCommand command = new(script, _connection);
command.CommandType = CommandType;
if (_transaction != null) command.Transaction = _transaction;
_updateRows = command.ExecuteNonQuery();
_result = SQLResult.Success;
if (localTransaction) Commit();
}
catch (Exception e)
{
if (localTransaction) Rollback();
_result = SQLResult.Fail;
ServerHelper.Error(e);
}
finally
{
if (localTransaction) Close();
}
return UpdateRows;
}
///
/// 查询DataSet
///
///
public override DataSet ExecuteDataSet()
{
return ExecuteDataSet(Script);
}
///
/// 执行指定的命令查询DataSet
///
///
///
public override DataSet ExecuteDataSet(string script)
{
bool localTransaction = _transaction == null;
try
{
if (localTransaction)
{
NewTransaction();
}
OpenConnection();
ServerHelper.WriteLine("SQLQuery -> " + script, InvokeMessageType.Api);
using MySqlCommand command = new(script, _connection)
{
CommandType = CommandType
};
MySqlDataAdapter adapter = new()
{
SelectCommand = command
};
adapter.Fill(_dataSet);
if (localTransaction) Commit();
}
catch (Exception e)
{
if (localTransaction) Rollback();
_result = SQLResult.Fail;
ServerHelper.Error(e);
}
finally
{
if (localTransaction) Close();
}
return _dataSet;
}
///
/// 创建一个SQL事务
///
public override void NewTransaction()
{
OpenConnection();
if (_connection != null)
{
_transaction = _connection.BeginTransaction();
}
}
///
/// 提交事务
///
public override void Commit()
{
try
{
_transaction?.Commit();
_result = SQLResult.Success;
}
catch (Exception e)
{
_result = SQLResult.Fail;
ServerHelper.Error(e);
}
}
///
/// 回滚事务
///
public override void Rollback()
{
try
{
_transaction?.Rollback();
_result = SQLResult.Success;
}
catch (Exception e)
{
_result = SQLResult.Fail;
ServerHelper.Error(e);
}
}
private bool _isDisposed = false;
///
/// 资源清理
///
public void Dispose(bool disposing)
{
if (!_isDisposed)
{
if (disposing)
{
_transaction?.Dispose();
_transaction = null;
_connection?.Close();
_connection?.Dispose();
_connection = null;
}
}
_isDisposed = true;
}
public override void Dispose()
{
Dispose(true);
GC.SuppressFinalize(this);
}
}
}