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https://github.com/project-redbud/FunGame-Server.git
synced 2025-04-23 04:29:38 +08:00
优化了CreateRoom
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parent
7a6b40800d
commit
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@ -150,11 +150,11 @@ namespace Milimoe.FunGame.Server.Controller
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/// <param name="ResultData"></param>
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/// <param name="ResultData"></param>
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private void CreateRoom(Hashtable RequestData, Hashtable ResultData)
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private void CreateRoom(Hashtable RequestData, Hashtable ResultData)
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{
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{
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string roomid = "-1";
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Room room = General.HallInstance;
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if (RequestData.Count >= 3)
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if (RequestData.Count >= 3)
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{
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{
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ServerHelper.WriteLine("[" + ServerSocket.GetTypeString(SocketMessageType.DataRequest) + "] " + Server.GetClientName() + " -> CreateRoom");
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ServerHelper.WriteLine("[" + ServerSocket.GetTypeString(SocketMessageType.DataRequest) + "] " + Server.GetClientName() + " -> CreateRoom");
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string roomtype_string = DataRequest.GetHashtableJsonObject<string>(RequestData, "roomtype") ?? GameMode.GameMode_All;
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string roomtype_string = DataRequest.GetHashtableJsonObject<string>(RequestData, "roomtype") ?? GameMode.All;
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User user = DataRequest.GetHashtableJsonObject<User>(RequestData, "master") ?? Factory.GetUser();
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User user = DataRequest.GetHashtableJsonObject<User>(RequestData, "master") ?? Factory.GetUser();
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string password = DataRequest.GetHashtableJsonObject<string>(RequestData, "password") ?? "";
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string password = DataRequest.GetHashtableJsonObject<string>(RequestData, "password") ?? "";
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@ -162,21 +162,26 @@ namespace Milimoe.FunGame.Server.Controller
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{
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{
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RoomType roomtype = roomtype_string switch
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RoomType roomtype = roomtype_string switch
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{
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{
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GameMode.GameMode_Mix => RoomType.Mix,
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GameMode.Mix => RoomType.Mix,
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GameMode.GameMode_Team => RoomType.Team,
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GameMode.Team => RoomType.Team,
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GameMode.GameMode_MixHasPass => RoomType.MixHasPass,
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GameMode.MixHasPass => RoomType.MixHasPass,
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GameMode.GameMode_TeamHasPass => RoomType.TeamHasPass,
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GameMode.TeamHasPass => RoomType.TeamHasPass,
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_ => RoomType.All
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_ => RoomType.All
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};
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};
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roomid = Verification.CreateVerifyCode(VerifyCodeType.MixVerifyCode, 7).ToUpper();
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string roomid = Verification.CreateVerifyCode(VerifyCodeType.MixVerifyCode, 7).ToUpper();
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SQLHelper.Execute(RoomQuery.Insert_CreateRoom(roomid, user.Id, roomtype, password ?? ""));
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SQLHelper.Execute(RoomQuery.Insert_CreateRoom(roomid, user.Id, roomtype, password ?? ""));
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if (SQLHelper.Result == SQLResult.Success)
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if (SQLHelper.Result == SQLResult.Success)
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{
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{
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ServerHelper.WriteLine("[CreateRoom] Master: " + user.Username + " RoomID: " + roomid);
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ServerHelper.WriteLine("[CreateRoom] Master: " + user.Username + " RoomID: " + roomid);
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SQLHelper.ExecuteDataSet(RoomQuery.Select_IsExistRoom(roomid));
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if (SQLHelper.Result == SQLResult.Success && SQLHelper.DataSet.Tables[0].Rows.Count > 0)
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{
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room = Factory.GetRoom(SQLHelper.DataSet.Tables[0].Rows[0], user);
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}
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}
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}
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}
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}
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}
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}
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ResultData.Add("roomid", roomid);
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ResultData.Add("room", room);
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}
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}
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/// <summary>
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/// <summary>
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