mirror of
https://github.com/project-redbud/FunGame-Server.git
synced 2025-04-22 03:59:36 +08:00
更新项目引用
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@ -4,7 +4,7 @@
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<TargetFramework>net7.0</TargetFramework>
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<ImplicitUsings>enable</ImplicitUsings>
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<Nullable>enable</Nullable>
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<BaseOutputPath>C:\milimoe\FunGame\bin\Server</BaseOutputPath>
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<BaseOutputPath>..\bin</BaseOutputPath>
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<Title>FunGameServer</Title>
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<Authors>Milimoe</Authors>
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<Product>$(AssemblyName)</Product>
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@ -12,7 +12,7 @@
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<PackageOutputPath>C:\milimoe\FunGame\bin</PackageOutputPath>
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<AssemblyVersion>1.0</AssemblyVersion>
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<FileVersion>1.0</FileVersion>
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<RootNamespace>Milimoe.$(MSBuildProjectName.Replace(" ", "_"))</RootNamespace>
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<RootNamespace>Milimoe.FunGame.Core.Implement</RootNamespace>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|AnyCPU'">
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@ -25,8 +25,7 @@
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<ItemGroup>
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<Reference Include="FunGame.Core">
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<HintPath>..\..\FunGame\bin\Debug\net7.0\FunGame.Core.dll</HintPath>
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<Private>True</Private>
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<HintPath>..\..\FunGame.Core\bin\Debug\net7.0\FunGame.Core.dll</HintPath>
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</Reference>
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</ItemGroup>
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@ -7,7 +7,7 @@
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<Nullable>enable</Nullable>
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<ApplicationIcon>logo.ico</ApplicationIcon>
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<PackageIcon>logo.ico</PackageIcon>
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<BaseOutputPath>C:\milimoe\FunGame\bin\Server</BaseOutputPath>
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<BaseOutputPath>..\bin</BaseOutputPath>
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<Title>FunGameServer</Title>
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<Company>Milimoe</Company>
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<Authors>Milimoe</Authors>
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@ -30,26 +30,25 @@
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<Content Include="logo.ico" />
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</ItemGroup>
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<ItemGroup>
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<ProjectReference Include="..\FunGame.Implement\FunGame.Implement.csproj" />
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</ItemGroup>
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<ItemGroup>
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<Reference Include="FunGame.Core">
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<HintPath>..\..\FunGame\bin\Debug\net7.0-windows\FunGame.Core.dll</HintPath>
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<Private>True</Private>
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<HintPath>..\..\FunGame.Core\bin\Debug\net7.0\FunGame.Core.dll</HintPath>
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</Reference>
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<Reference Include="MySql.Data">
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<HintPath>..\..\FunGame\bin\Server\Debug\net7.0\MySql.Data.dll</HintPath>
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<EmbedInteropTypes>False</EmbedInteropTypes>
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<HintPath>..\bin\Debug\net7.0\MySql.Data.dll</HintPath>
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</Reference>
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<Reference Include="Newtonsoft.Json">
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<HintPath>..\..\FunGame\bin\Debug\net7.0-windows\Newtonsoft.Json.dll</HintPath>
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<Private>True</Private>
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<HintPath>..\bin\Debug\net7.0\Newtonsoft.Json.dll</HintPath>
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</Reference>
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<Reference Include="System.Configuration.ConfigurationManager">
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<HintPath>..\..\FunGame\bin\Server\Debug\net7.0\System.Configuration.ConfigurationManager.dll</HintPath>
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<EmbedInteropTypes>False</EmbedInteropTypes>
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<HintPath>..\bin\Debug\net7.0\System.Configuration.ConfigurationManager.dll</HintPath>
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</Reference>
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<Reference Include="System.Security.Permissions">
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<HintPath>..\..\FunGame\bin\Server\Debug\net7.0\System.Security.Permissions.dll</HintPath>
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<EmbedInteropTypes>False</EmbedInteropTypes>
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<HintPath>..\bin\Debug\net7.0\System.Security.Permissions.dll</HintPath>
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</Reference>
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</ItemGroup>
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