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添加 InventoryController
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@ -1435,7 +1435,7 @@ namespace Milimoe.FunGame.Server.Controller
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break;
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case OfferActionType.OffereeReject:
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if (offer.Status == OfferState.Sent || offer.Status == OfferState.Negotiating)
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if (offer.Status == OfferState.Sent || offer.Status == OfferState.Negotiating || offer.Status == OfferState.NegotiationAccepted)
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{
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SQLHelper.UpdateOfferStatus(offerId, OfferState.Rejected);
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SQLHelper.UpdateOfferFinishTime(offerId, DateTime.Now);
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@ -1465,6 +1465,8 @@ namespace Milimoe.FunGame.Server.Controller
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if (offeree.Inventory.Items.FirstOrDefault(i => i.Guid == itemGuid) is Item item)
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{
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offeree.Inventory.Items.Remove(item);
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item.EntityState = EntityState.Deleted;
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Item newItem = item.Copy();
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newItem.User = offeror;
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newItem.IsSellable = false;
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@ -1472,6 +1474,7 @@ namespace Milimoe.FunGame.Server.Controller
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newItem.NextSellableTime = DateTimeUtility.GetTradableTime();
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newItem.NextTradableTime = DateTimeUtility.GetTradableTime();
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offeror.Inventory.Items.Add(newItem);
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newItem.EntityState = EntityState.Added;
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}
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}
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foreach (Guid itemGuid in offer.OfferorItems)
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@ -1479,6 +1482,8 @@ namespace Milimoe.FunGame.Server.Controller
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if (offeror.Inventory.Items.FirstOrDefault(i => i.Guid == itemGuid) is Item item)
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{
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offeror.Inventory.Items.Remove(item);
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item.EntityState = EntityState.Deleted;
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Item newItem = item.Copy();
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newItem.User = offeree;
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newItem.IsSellable = false;
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@ -1486,6 +1491,7 @@ namespace Milimoe.FunGame.Server.Controller
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newItem.NextSellableTime = DateTimeUtility.GetTradableTime();
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newItem.NextTradableTime = DateTimeUtility.GetTradableTime();
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offeree.Inventory.Items.Add(newItem);
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newItem.EntityState = EntityState.Added;
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}
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}
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SQLHelper.UpdateInventory(offeror.Inventory);
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137
FunGame.WebAPI/Controllers/InventoryController.cs
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137
FunGame.WebAPI/Controllers/InventoryController.cs
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@ -0,0 +1,137 @@
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using Microsoft.AspNetCore.Authorization;
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using Microsoft.AspNetCore.Mvc;
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using Milimoe.FunGame.Core.Library.Constant;
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using Milimoe.FunGame.Core.Library.SQLScript.Entity;
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using Milimoe.FunGame.WebAPI.Models;
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namespace Milimoe.FunGame.WebAPI.Controllers
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{
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[ApiController]
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[Route("[controller]")]
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[Authorize]
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public class InventoryController(RESTfulAPIModel model, ILogger<InventoryController> logger) : ControllerBase
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{
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private readonly ILogger<InventoryController> _logger = logger;
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/// <summary>
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/// 获取交易报价
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/// </summary>
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[HttpGet("getoffer")]
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public async Task<IActionResult> GetOffer([FromQuery] long offerId)
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{
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PayloadModel<DataRequestType> response = new()
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{
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Event = "inventory_getoffer",
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RequestType = DataRequestType.Inventory_GetOffer
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};
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try
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{
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Dictionary<string, object> data = new()
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{
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{ OffersQuery.Column_Id, offerId },
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{ "apiQuery", true }
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};
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Dictionary<string, object> result = await model.DataRequestController.GetResultData(DataRequestType.Inventory_GetOffer, data);
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response.StatusCode = 200;
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response.Data = result;
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return Ok(response);
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}
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catch (Exception e)
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{
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_logger.LogError("Error: {e}", e);
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}
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response.StatusCode = 500;
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response.Message = "服务器暂时无法处理此请求。";
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return StatusCode(500, response);
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}
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/// <summary>
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/// 创建交易报价
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/// </summary>
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[HttpPost("makeoffer")]
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public async Task<IActionResult> MakeOffer([FromBody] Dictionary<string, object> data)
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{
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PayloadModel<DataRequestType> response = new()
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{
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Event = "inventory_makeoffer",
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RequestType = DataRequestType.Inventory_MakeOffer
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};
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try
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{
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Dictionary<string, object> result = await model.DataRequestController.GetResultData(DataRequestType.Inventory_MakeOffer, data);
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response.StatusCode = 200;
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response.Data = result;
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return Ok(response);
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}
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catch (Exception e)
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{
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_logger.LogError("Error: {e}", e);
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}
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response.StatusCode = 500;
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response.Message = "服务器暂时无法处理此请求。";
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return StatusCode(500, response);
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}
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/// <summary>
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/// 修改交易报价
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/// </summary>
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[HttpPost("reviseoffer")]
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public async Task<IActionResult> ReviseOffer([FromBody] Dictionary<string, object> data)
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{
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PayloadModel<DataRequestType> response = new()
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{
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Event = "inventory_reviseoffer",
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RequestType = DataRequestType.Inventory_ReviseOffer
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};
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try
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{
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Dictionary<string, object> result = await model.DataRequestController.GetResultData(DataRequestType.Inventory_ReviseOffer, data);
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response.StatusCode = 200;
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response.Data = result;
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return Ok(response);
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}
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catch (Exception e)
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{
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_logger.LogError("Error: {e}", e);
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}
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response.StatusCode = 500;
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response.Message = "服务器暂时无法处理此请求。";
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return StatusCode(500, response);
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}
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/// <summary>
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/// 回应交易报价
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/// </summary>
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[HttpPost("respondoffer")]
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public async Task<IActionResult> RespondOffer([FromBody] Dictionary<string, object> data)
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{
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PayloadModel<DataRequestType> response = new()
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{
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Event = "inventory_respondoffer",
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RequestType = DataRequestType.Inventory_RespondOffer
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};
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try
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{
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Dictionary<string, object> result = await model.DataRequestController.GetResultData(DataRequestType.Inventory_RespondOffer, data);
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response.StatusCode = 200;
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response.Data = result;
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return Ok(response);
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}
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catch (Exception e)
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{
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_logger.LogError("Error: {e}", e);
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}
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response.StatusCode = 500;
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response.Message = "服务器暂时无法处理此请求。";
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return StatusCode(500, response);
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}
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}
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}
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