mirror of
https://github.com/project-redbud/FunGame-Server.git
synced 2025-04-22 03:59:36 +08:00
开始搭SQL框架
This commit is contained in:
parent
163ad53e48
commit
bf6b50ba9f
@ -33,15 +33,19 @@
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<ItemGroup>
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<ItemGroup>
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<Reference Include="FunGame.Core">
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<Reference Include="FunGame.Core">
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<HintPath>..\..\FunGame\bin\Server\Debug\net7.0\FunGame.Core.dll</HintPath>
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<HintPath>..\..\FunGame\bin\Server\Debug\net7.0\FunGame.Core.dll</HintPath>
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<Private>True</Private>
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</Reference>
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</Reference>
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<Reference Include="MySql.Data">
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<Reference Include="MySql.Data">
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<HintPath>..\..\FunGame\bin\Server\Debug\net6.0\MySql.Data.dll</HintPath>
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<HintPath>..\..\FunGame\bin\Server\Debug\net6.0\MySql.Data.dll</HintPath>
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<EmbedInteropTypes>False</EmbedInteropTypes>
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</Reference>
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</Reference>
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<Reference Include="System.Configuration.ConfigurationManager">
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<Reference Include="System.Configuration.ConfigurationManager">
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<HintPath>..\..\FunGame\bin\Server\Debug\net6.0\System.Configuration.ConfigurationManager.dll</HintPath>
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<HintPath>..\..\FunGame\bin\Server\Debug\net6.0\System.Configuration.ConfigurationManager.dll</HintPath>
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<EmbedInteropTypes>False</EmbedInteropTypes>
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</Reference>
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</Reference>
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<Reference Include="System.Security.Permissions">
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<Reference Include="System.Security.Permissions">
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<HintPath>..\..\FunGame\bin\Server\Debug\net6.0\System.Security.Permissions.dll</HintPath>
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<HintPath>..\..\FunGame\bin\Server\Debug\net6.0\System.Security.Permissions.dll</HintPath>
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<EmbedInteropTypes>False</EmbedInteropTypes>
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</Reference>
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</Reference>
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</ItemGroup>
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</ItemGroup>
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@ -5,6 +5,7 @@ using Milimoe.FunGame.Core.Library.Constant;
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using Milimoe.FunGame.Server.Model;
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using Milimoe.FunGame.Server.Model;
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using Milimoe.FunGame.Server.Others;
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using Milimoe.FunGame.Server.Others;
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using Milimoe.FunGame.Server.Utility;
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using Milimoe.FunGame.Server.Utility;
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using Milimoe.FunGame.Server.Utility.DataUtility;
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Console.Title = Config.SERVER_NAME;
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Console.Title = Config.SERVER_NAME;
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Console.WriteLine(FunGameInfo.GetInfo((FunGameInfo.FunGame)Config.FunGameType));
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Console.WriteLine(FunGameInfo.GetInfo((FunGameInfo.FunGame)Config.FunGameType));
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@ -72,10 +73,10 @@ void StartServer()
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Console.Title = Config.SERVER_NAME + " - FunGame Server Port: " + Config.SERVER_PORT;
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Console.Title = Config.SERVER_NAME + " - FunGame Server Port: " + Config.SERVER_PORT;
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}
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}
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DataHelper.Close();
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MySQLConnection.Close();
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// 连接MySQL服务器
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// 连接MySQL服务器
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if (!DataHelper.Connect())
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if (!MySQLConnection.Connect(out _))
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{
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{
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Running = false;
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Running = false;
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throw new ServerErrorException();
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throw new ServerErrorException();
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76
FunGame.Server/Utility/DataUtility/MySQLConnection.cs
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76
FunGame.Server/Utility/DataUtility/MySQLConnection.cs
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@ -0,0 +1,76 @@
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using MySql.Data.MySqlClient;
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using Milimoe.FunGame.Core.Api.Utility;
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namespace Milimoe.FunGame.Server.Utility.DataUtility
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{
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public class MySQLConnection
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{
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public static MySqlConnection? Connection = null;
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public static string Name { get; set; } = "";
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public static string DataSource { get; set; } = "";
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public static string Port { get; set; } = "";
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public static string DataBase { get; set; } = "";
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public static string User { get; set; } = "";
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public static string Password { get; set; } = "";
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public static string GetConnection { get; set; } = "";
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public static bool Connect(out MySqlConnection? conn)
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{
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try
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{
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GetConnection = GetConnectProperties();
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if (GetConnection != null)
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{
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string[] DataSetting = GetConnection.Split(";");
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if (DataSetting.Length > 1 && DataSetting[0].Length > 14 && DataSetting[1].Length > 8)
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{
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ServerHelper.WriteLine("Connect -> MySQL://" + DataSetting[0][14..] + ":" + DataSetting[1][8..]);
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}
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Connection = new MySqlConnection(GetConnection);
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Connection.Open();
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if (Connection.State == System.Data.ConnectionState.Open)
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{
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ServerHelper.WriteLine("Connected: MySQL服务器连接成功");
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conn = Connection;
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return true;
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}
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}
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else
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{
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throw new MySQLConfigException();
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}
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}
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catch (Exception e)
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{
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ServerHelper.Error(e);
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}
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conn = Connection;
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return false;
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}
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public static void Close()
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{
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if (Connection != null && Connection.State == System.Data.ConnectionState.Open)
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{
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Connection.Close();
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}
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Connection = null;
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}
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private static string GetConnectProperties()
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{
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if (INIHelper.ExistINIFile())
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{
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DataSource = INIHelper.ReadINI("MySQL", "DBServer");
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Port = INIHelper.ReadINI("MySQL", "DBPort");
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DataBase = INIHelper.ReadINI("MySQL", "DBName");
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User = INIHelper.ReadINI("MySQL", "DBUser");
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Password = INIHelper.ReadINI("MySQL", "DBPassword");
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return "data source = " + DataSource + "; port = " + Port + "; database = " + DataBase + "; user = " + User + "; password = " + Password + "; charset = utf8mb4;";
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}
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else ServerHelper.Error(new Exception("找不到配置文件。"));
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return "";
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}
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}
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}
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165
FunGame.Server/Utility/DataUtility/MySQLHelper.cs
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165
FunGame.Server/Utility/DataUtility/MySQLHelper.cs
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@ -0,0 +1,165 @@
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using System.Data;
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using MySql.Data.MySqlClient;
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using Milimoe.FunGame.Core.Api.Data;
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using Milimoe.FunGame.Core.Library.Common.Network;
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using Milimoe.FunGame.Core.Library.Constant;
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using Milimoe.FunGame.Server.Utility.DataUtility;
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namespace Milimoe.FunGame.Server.Utility
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{
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internal class MySQLHelper : SQLHelper
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{
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public new string Script { get; set; } = "";
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public new EntityType EntityType => _EntityType;
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public new object Entity => _Entity;
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public new SQLResult Result => _Result;
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public override SQLServerInfo ServerInfo
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{
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get
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{
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return _ServerInfo ?? SQLServerInfo.Create();
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}
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}
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public new int UpdateRows => _UpdateRows;
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public DataSet DataSet => _DataSet;
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private EntityType _EntityType;
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private object _Entity = General.EntityInstance;
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private SQLResult _Result;
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private SQLServerInfo? _ServerInfo;
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private int _UpdateRows = 0;
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private DataSet _DataSet = new DataSet();
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public static SQLHelper GetHelper()
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{
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return new MySQLHelper();
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}
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public override SQLResult Execute()
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{
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return SQLResult.NotFound;
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}
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public DataSet ExecuteDataSet()
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{
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return _DataSet;
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}
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/// <summary>
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/// 执行一个sql命令
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/// </summary>
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/// <param name="type">存储过程, 文本, 等等</param>
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/// <param name="sql">存储过程名称或者sql语句</param>
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/// <param name="parameters">执行命令的参数</param>
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/// <returns>执行命令所影响的行数</returns>
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private int Execute(CommandType type, string sql, params MySqlParameter[] parameters)
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{
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MySqlCommand cmd = new();
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PrepareCommand(cmd, null, type, sql, parameters);
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int updaterow = cmd.ExecuteNonQuery();
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return updaterow;
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}
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/// <summary>
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/// 返回DataSet
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/// </summary>
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/// <param name="type">存储过程, 文本, 等等</param>
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/// <param name="sql">存储过程名称或者sql语句</param>
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/// <param name="parameters">执行命令所用参数的集合</param>
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/// <returns></returns>
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private DataSet ExecuteDataSet(CommandType type, string sql, params MySqlParameter[] parameters)
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{
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MySqlCommand cmd = new();
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DataSet ds = new();
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try
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{
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PrepareCommand(cmd, null, type, sql, parameters);
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MySqlDataAdapter adapter = new()
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{
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SelectCommand = cmd
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};
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adapter.Fill(ds);
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//清 除参数
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cmd.Parameters.Clear();
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return ds;
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}
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catch (Exception e)
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{
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ServerHelper.Error(e);
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}
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return ds;
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}
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/// <summary>
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/// 返回插入值ID
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/// </summary>
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/// <param name="type">存储过程, 文本, 等等</param>
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/// <param name="sql">存储过程名称或者sql语句</param>
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/// <param name="parameters">执行命令所用参数的集合</param>
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/// <returns></returns>
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private object ExecuteNonExist(CommandType type, string sql, params MySqlParameter[] parameters)
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{
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MySqlCommand cmd = new();
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PrepareCommand(cmd, null, type, sql, parameters);
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cmd.ExecuteNonQuery();
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return cmd.LastInsertedId;
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}
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/// <summary>
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/// 准备执行一个命令
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/// </summary>
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/// <param name="cmd">命令</param>
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/// <param name="trans">事务</param>
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/// <param name="type">存储过程或者文本</param>
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/// <param name="sql">sql语句</param>
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/// <param name="parameters">执行命令的参数</param>
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private void PrepareCommand(MySqlCommand cmd, MySqlTransaction? trans, CommandType type, string sql, MySqlParameter[] parameters)
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{
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MySqlConnection? conn = MySQLConnection.Connection;
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if (conn != null && conn.State != ConnectionState.Open)
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conn.Open();
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cmd.Connection = conn;
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|
cmd.CommandText = sql;
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|
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||||||
|
if (trans != null)
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|
{
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|
cmd.Transaction = trans;
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||||||
|
}
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||||||
|
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||||||
|
cmd.CommandType = type;
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|
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|
if (parameters != null)
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{
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|
foreach (MySqlParameter parm in parameters)
|
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|
{
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cmd.Parameters.Add(parm);
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|
}
|
||||||
|
}
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||||||
|
}
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|
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/// <summary>
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/// 创建SQLHelper
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/// </summary>
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/// <param name="type">获取实体类的类型</param>
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/// <param name="info">SQL服务器信息</param>
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||||||
|
/// <param name="result">执行结果</param>
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|
/// <param name="rows">更新的行数</param>
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|
private MySQLHelper(EntityType type = EntityType.Empty, SQLServerInfo? info = null, SQLResult result = SQLResult.Success, int rows = 0)
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{
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|
_EntityType = type;
|
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|
if (info == null) _ServerInfo = SQLServerInfo.Create();
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|
else _ServerInfo = info;
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_Result = result;
|
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_UpdateRows = rows;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
83
FunGame.Server/Utility/DataUtility/MySQLManager.cs
Normal file
83
FunGame.Server/Utility/DataUtility/MySQLManager.cs
Normal file
@ -0,0 +1,83 @@
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|
using System.Data;
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using System.Text;
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using Milimoe.FunGame.Core.Api.Data;
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|
using Milimoe.FunGame.Core.Library.Constant;
|
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|
using Milimoe.FunGame.Core.Service;
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|
|
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|
namespace Milimoe.FunGame.Server.Utility
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|
{
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|
public class MySQLManager : SQLManager
|
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|
{
|
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|
public new SQLHelper SQLHelper { get; }
|
||||||
|
|
||||||
|
public MySQLManager(SQLHelper SQLHelper)
|
||||||
|
{
|
||||||
|
this.SQLHelper = SQLHelper;
|
||||||
|
}
|
||||||
|
|
||||||
|
public override int Add(StringBuilder sql, ref SQLResult result)
|
||||||
|
{
|
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|
return 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
public override int Add(string sql, ref SQLResult result)
|
||||||
|
{
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
public override SQLResult Execute()
|
||||||
|
{
|
||||||
|
return SQLResult.NotFound;
|
||||||
|
}
|
||||||
|
|
||||||
|
public override SQLResult Execute(StringBuilder sql)
|
||||||
|
{
|
||||||
|
return SQLResult.NotFound;
|
||||||
|
}
|
||||||
|
|
||||||
|
public override SQLResult Execute(string sql)
|
||||||
|
{
|
||||||
|
return SQLResult.NotFound;
|
||||||
|
}
|
||||||
|
|
||||||
|
public override DataSet ExecuteDataSet(StringBuilder sql)
|
||||||
|
{
|
||||||
|
return new DataSet();
|
||||||
|
}
|
||||||
|
|
||||||
|
public override DataSet ExecuteDataSet(string sql)
|
||||||
|
{
|
||||||
|
return new DataSet();
|
||||||
|
}
|
||||||
|
|
||||||
|
public override object Query(EntityType type, StringBuilder sql)
|
||||||
|
{
|
||||||
|
return General.EntityInstance;
|
||||||
|
}
|
||||||
|
|
||||||
|
public override object Query(EntityType type, string sql)
|
||||||
|
{
|
||||||
|
return General.EntityInstance;
|
||||||
|
}
|
||||||
|
|
||||||
|
public override int Remove(StringBuilder sql, ref SQLResult result)
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||||||
|
{
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
public override int Remove(string sql, ref SQLResult result)
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||||||
|
{
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
public override int Update(StringBuilder sql, ref SQLResult result)
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||||||
|
{
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
|
||||||
|
public override int Update(string sql, ref SQLResult result)
|
||||||
|
{
|
||||||
|
return 0;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@ -6,89 +6,6 @@ using Milimoe.FunGame.Server.Others;
|
|||||||
|
|
||||||
namespace Milimoe.FunGame.Server.Utility
|
namespace Milimoe.FunGame.Server.Utility
|
||||||
{
|
{
|
||||||
public class DataHelper
|
|
||||||
{
|
|
||||||
private static MySqlConnection? msc = null;
|
|
||||||
|
|
||||||
public static string Name { get; set; } = "";
|
|
||||||
public static string DataSource { get; set; } = "";
|
|
||||||
public static string Port { get; set; } = "";
|
|
||||||
public static string DataBase { get; set; } = "";
|
|
||||||
public static string User { get; set; } = "";
|
|
||||||
public static string Password { get; set; } = "";
|
|
||||||
public static string GetConnection { get; set; } = "";
|
|
||||||
|
|
||||||
private static string GetConnectProperties()
|
|
||||||
{
|
|
||||||
if (INIHelper.ExistINIFile())
|
|
||||||
{
|
|
||||||
DataSource = INIHelper.ReadINI("MySQL", "DBServer");
|
|
||||||
Port = INIHelper.ReadINI("MySQL", "DBPort");
|
|
||||||
DataBase = INIHelper.ReadINI("MySQL", "DBName");
|
|
||||||
User = INIHelper.ReadINI("MySQL", "DBUser");
|
|
||||||
Password = INIHelper.ReadINI("MySQL", "DBPassword");
|
|
||||||
return "data source = " + DataSource + "; port = " + Port + "; database = " + DataBase + "; user = " + User + "; password = " + Password + "; charset = utf8mb4;";
|
|
||||||
}
|
|
||||||
else ServerHelper.Error(new Exception("找不到配置文件。"));
|
|
||||||
return "";
|
|
||||||
}
|
|
||||||
|
|
||||||
private static string GetConnectProperties(string datasource, string port, string database, string user, string password)
|
|
||||||
{
|
|
||||||
DataSource = datasource;
|
|
||||||
Port = port;
|
|
||||||
DataBase = database;
|
|
||||||
User = user;
|
|
||||||
Password = password;
|
|
||||||
return "data source = " + DataSource + "; port = " + Port + "; database = " + DataBase + "; user = " + User + "; password = " + Password + "; charset = utf8mb4;";
|
|
||||||
}
|
|
||||||
|
|
||||||
public static bool Connect(object[]? objs = null)
|
|
||||||
{
|
|
||||||
try
|
|
||||||
{
|
|
||||||
if (objs != null && objs.Length == 5)
|
|
||||||
{
|
|
||||||
GetConnection = GetConnectProperties((string)objs[0], (string)objs[1], (string)objs[2], (string)objs[3], (string)objs[4]);
|
|
||||||
}
|
|
||||||
else GetConnection = GetConnectProperties();
|
|
||||||
if (GetConnection != null)
|
|
||||||
{
|
|
||||||
string[] DataSetting = GetConnection.Split(";");
|
|
||||||
if (DataSetting.Length > 1 && DataSetting[0].Length > 14 && DataSetting[1].Length > 8)
|
|
||||||
{
|
|
||||||
ServerHelper.WriteLine("Connect -> MySQL://" + DataSetting[0][14..] + ":" + DataSetting[1][8..]);
|
|
||||||
}
|
|
||||||
msc = new MySqlConnection(GetConnection);
|
|
||||||
msc.Open();
|
|
||||||
if (msc.State == System.Data.ConnectionState.Open)
|
|
||||||
{
|
|
||||||
ServerHelper.WriteLine("Connected: MySQL服务器连接成功");
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
throw new MySQLConfigException();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
catch (Exception e)
|
|
||||||
{
|
|
||||||
ServerHelper.Error(e);
|
|
||||||
}
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
|
|
||||||
public static void Close()
|
|
||||||
{
|
|
||||||
if (msc != null && msc.State == System.Data.ConnectionState.Open)
|
|
||||||
{
|
|
||||||
msc.Close();
|
|
||||||
}
|
|
||||||
msc = null;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
public class ServerHelper
|
public class ServerHelper
|
||||||
{
|
{
|
||||||
public static string GetPrefix()
|
public static string GetPrefix()
|
||||||
|
Loading…
x
Reference in New Issue
Block a user