mirror of
https://github.com/project-redbud/FunGame-Server.git
synced 2025-04-22 03:59:36 +08:00
更新UpdateRoom
This commit is contained in:
parent
2f5cdbd32b
commit
8a87efaebc
@ -36,7 +36,7 @@ namespace Milimoe.FunGame.Server.Model
|
|||||||
private string RegVerify = "";
|
private string RegVerify = "";
|
||||||
private int FailedTimes = 0; // 超过一定次数断开连接
|
private int FailedTimes = 0; // 超过一定次数断开连接
|
||||||
private string UserName = "";
|
private string UserName = "";
|
||||||
private DataSet UserDataSet = new();
|
private DataRow DrUser = new DataTable().NewRow();
|
||||||
private string RoomID = "";
|
private string RoomID = "";
|
||||||
private readonly Guid Token;
|
private readonly Guid Token;
|
||||||
private readonly ServerSocket Server;
|
private readonly ServerSocket Server;
|
||||||
@ -106,8 +106,7 @@ namespace Milimoe.FunGame.Server.Model
|
|||||||
SQLHelper.ExecuteDataSet(UserQuery.Select_Users_LoginQuery(username, password), out SQLResult result);
|
SQLHelper.ExecuteDataSet(UserQuery.Select_Users_LoginQuery(username, password), out SQLResult result);
|
||||||
if (result == SQLResult.Success)
|
if (result == SQLResult.Success)
|
||||||
{
|
{
|
||||||
UserDataSet = SQLHelper.DataSet;
|
DrUser = SQLHelper.DataSet.Tables[0].Rows[0];
|
||||||
DataRow UserRow = UserDataSet.Tables[0].Rows[0];
|
|
||||||
if (autokey != null && autokey.Trim() != "")
|
if (autokey != null && autokey.Trim() != "")
|
||||||
{
|
{
|
||||||
SQLHelper.ExecuteDataSet(UserQuery.Select_CheckAutoKey(username, autokey), out result);
|
SQLHelper.ExecuteDataSet(UserQuery.Select_CheckAutoKey(username, autokey), out result);
|
||||||
@ -139,7 +138,7 @@ namespace Milimoe.FunGame.Server.Model
|
|||||||
if (CheckLoginKey.Equals(checkloginkey))
|
if (CheckLoginKey.Equals(checkloginkey))
|
||||||
{
|
{
|
||||||
// 创建User对象
|
// 创建User对象
|
||||||
_User = Factory.GetInstance<User>(UserDataSet);
|
_User = Factory.GetInstance<User>(DrUser);
|
||||||
// 检查有没有重复登录的情况
|
// 检查有没有重复登录的情况
|
||||||
KickUser();
|
KickUser();
|
||||||
// 添加至玩家列表
|
// 添加至玩家列表
|
||||||
@ -148,7 +147,7 @@ namespace Milimoe.FunGame.Server.Model
|
|||||||
// CheckLogin
|
// CheckLogin
|
||||||
LoginTime = DateTime.Now.Ticks;
|
LoginTime = DateTime.Now.Ticks;
|
||||||
SQLHelper.Execute(UserQuery.Update_CheckLogin(UserName, socket.ClientIP.Split(':')[0]), out _);
|
SQLHelper.Execute(UserQuery.Update_CheckLogin(UserName, socket.ClientIP.Split(':')[0]), out _);
|
||||||
return Send(socket, type, UserDataSet);
|
return Send(socket, type, DrUser);
|
||||||
}
|
}
|
||||||
ServerHelper.WriteLine("客户端发送了错误的秘钥,不允许本次登录。");
|
ServerHelper.WriteLine("客户端发送了错误的秘钥,不允许本次登录。");
|
||||||
}
|
}
|
||||||
@ -317,16 +316,11 @@ namespace Milimoe.FunGame.Server.Model
|
|||||||
DataSet DsRoom = SQLHelper.ExecuteDataSet(RoomQuery.Select_Rooms, out SQLResult TestResult);
|
DataSet DsRoom = SQLHelper.ExecuteDataSet(RoomQuery.Select_Rooms, out SQLResult TestResult);
|
||||||
if (TestResult == SQLResult.Success)
|
if (TestResult == SQLResult.Success)
|
||||||
{
|
{
|
||||||
for (int i = 0; i < DsRoom.Tables[0].Rows.Count; )
|
DataSet DsUser = SQLHelper.ExecuteDataSet(UserQuery.Select_Users, out TestResult);
|
||||||
{
|
List<Room> rooms = Factory.GetList<Room>(DsRoom, DsUser);
|
||||||
DataRow row = DsRoom.Tables[0].Rows[0];
|
Config.RoomList.AddRooms(rooms);
|
||||||
DataSet DsUser = SQLHelper.ExecuteDataSet(UserQuery.Select_DuplicateUsername((string)row[RoomQuery.Column_RoomMasterName]), out TestResult);
|
|
||||||
Room room = Factory.GetInstance<Room>(DsRoom, DsUser);
|
|
||||||
Config.RoomList.AddRoom(room);
|
|
||||||
DsRoom.Tables[0].Rows.Remove(row);
|
|
||||||
}
|
}
|
||||||
}
|
return Send(socket, type, Config.RoomList.GetRoomIDList());
|
||||||
return Send(socket, type, Config.RoomList.GetList());
|
|
||||||
|
|
||||||
case SocketMessageType.CreateRoom:
|
case SocketMessageType.CreateRoom:
|
||||||
break;
|
break;
|
||||||
|
Loading…
x
Reference in New Issue
Block a user