diff --git a/FunGame.Server/Models/ServerModel.cs b/FunGame.Server/Models/ServerModel.cs
index 6ad2c27..83ffd66 100644
--- a/FunGame.Server/Models/ServerModel.cs
+++ b/FunGame.Server/Models/ServerModel.cs
@@ -84,7 +84,7 @@ namespace Milimoe.FunGame.Server.Model
NowGamingServer = null;
return true;
}
-
+
if (type == SocketMessageType.AnonymousGameServer)
{
return await AnonymousGameServerHandler(obj);
diff --git a/FunGame.Server/Others/Config.cs b/FunGame.Server/Others/Config.cs
index 940dbf0..8b5ed8a 100644
--- a/FunGame.Server/Others/Config.cs
+++ b/FunGame.Server/Others/Config.cs
@@ -1,8 +1,5 @@
-using System.Collections;
-using System.Text;
-using Milimoe.FunGame.Core.Api.Utility;
+using System.Text;
using Milimoe.FunGame.Core.Library.Constant;
-using Milimoe.FunGame.Core.Model;
namespace Milimoe.FunGame.Server.Others
{
@@ -17,7 +14,7 @@ namespace Milimoe.FunGame.Server.Others
/// 日志级别
///
public static string LogLevel { get; set; } = "INFO";
-
+
///
/// 日志级别(枚举值)
///
diff --git a/FunGame.Server/Services/DataRequestService.cs b/FunGame.Server/Services/DataRequestService.cs
index 24f07ed..b0a5890 100644
--- a/FunGame.Server/Services/DataRequestService.cs
+++ b/FunGame.Server/Services/DataRequestService.cs
@@ -156,7 +156,7 @@ namespace Milimoe.FunGame.Server.Services
return (msg, type, success);
}
-
+
public static (bool Success, DataSet DataSet, string Msg, Guid Key) PreLogin(object sender, string username, string password, string autokey = "")
{
bool success = false;
diff --git a/FunGame.Server/Services/FunGameSystem.cs b/FunGame.Server/Services/FunGameSystem.cs
index 9190a0f..7543003 100644
--- a/FunGame.Server/Services/FunGameSystem.cs
+++ b/FunGame.Server/Services/FunGameSystem.cs
@@ -253,7 +253,7 @@ namespace Milimoe.FunGame.Server.Services
}
return username;
}
-
+
///
/// 更新指定用户的密钥
///
diff --git a/FunGame.Server/Services/General.cs b/FunGame.Server/Services/General.cs
index 462596b..a3201bc 100644
--- a/FunGame.Server/Services/General.cs
+++ b/FunGame.Server/Services/General.cs
@@ -108,7 +108,7 @@ namespace Milimoe.FunGame.Server.Services
}
Type();
}
-
+
public static void WriteLine_Addons(string addon, string msg, InvokeMessageType type = InvokeMessageType.System, LogLevel level = LogLevel.Info, bool useLevel = true)
{
if (type == InvokeMessageType.Warning)
diff --git a/FunGame.WebAPI/Models/RESTfulAPIModel.cs b/FunGame.WebAPI/Models/RESTfulAPIModel.cs
index 5d796bc..2fc6ff0 100644
--- a/FunGame.WebAPI/Models/RESTfulAPIModel.cs
+++ b/FunGame.WebAPI/Models/RESTfulAPIModel.cs
@@ -65,7 +65,7 @@ namespace Milimoe.FunGame.WebAPI.Models
{
return await AnonymousGameServerHandler(obj);
}
-
+
if (type == SocketMessageType.DataRequest)
{
return await DataRequestHandler(obj);