添加DataRequest处理方法 (#14)

This commit is contained in:
milimoe 2023-05-18 10:55:21 +08:00 committed by GitHub
parent 72b3e5b85e
commit 2cf861c175
No known key found for this signature in database
GPG Key ID: 4AEE18F83AFDEB23

View File

@ -1,4 +1,5 @@
using System.Data;
using System.Collections;
using System.Data;
using Milimoe.FunGame.Core.Api.Transmittal;
using Milimoe.FunGame.Core.Api.Utility;
using Milimoe.FunGame.Core.Entity;
@ -75,6 +76,11 @@ namespace Milimoe.FunGame.Server.Model
return false;
}
if (type == SocketMessageType.DataRequest)
{
return DataRequestHandler(socket, SocketObject);
}
// 如果不等于这些Type就不会输出一行记录。这些Type有特定的输出。
SocketMessageType[] IgnoreType = new SocketMessageType[] { SocketMessageType.HeartBeat, SocketMessageType.Login, SocketMessageType.IntoRoom,
SocketMessageType.Chat};
@ -507,6 +513,32 @@ namespace Milimoe.FunGame.Server.Model
_ClientName = ClientName;
}
private bool DataRequestHandler(ClientSocket socket, SocketObject SocketObject)
{
Hashtable ResultData = new();
DataRequestType type = DataRequestType.UnKnown;
if (SocketObject.Parameters.Length > 0)
{
try
{
type = SocketObject.GetParam<DataRequestType>(0);
switch (type)
{
case DataRequestType.UnKnown:
break;
}
}
catch (Exception e)
{
ServerHelper.Error(e);
return false;
}
}
return Send(socket, SocketMessageType.DataRequest, type, ResultData);
}
private void KickUser()
{
if (User.Id != 0)