2023-03-31 20:02:42 +08:00

112 lines
3.5 KiB
C#

using Milimoe.FunGame.Core.Library.Common.Event;
using Milimoe.FunGame.Core.Library.Constant;
using Milimoe.FunGame.Core.Library.Exception;
using Milimoe.FunGame.Desktop.Controller;
using Milimoe.FunGame.Desktop.Library;
using Milimoe.FunGame.Desktop.Library.Base;
using Milimoe.FunGame.Desktop.Library.Component;
using Milimoe.FunGame.Desktop.Utility;
namespace Milimoe.FunGame.Desktop.UI
{
public partial class Login : BaseLogin
{
private readonly LoginController LoginController;
public Login()
{
InitializeComponent();
LoginController = new LoginController();
}
protected override void BindEvent()
{
base.BindEvent();
Disposed += Login_Disposed;
BeforeLogin += BeforeLoginEvent;
AfterLogin += AfterLoginEvent;
FailedLogin += FailedLoginEvent;
SucceedLogin += SucceedLoginEvent;
}
private void Login_Disposed(object? sender, EventArgs e)
{
LoginController.Dispose();
}
private async Task<bool> Login_Handler()
{
try
{
string username = UsernameText.Text.Trim();
string password = PasswordText.Text.Trim();
if (username == "" || password == "")
{
ShowMessage.ErrorMessage("账号或密码不能为空!");
UsernameText.Focus();
return false;
}
return await LoginController.LoginAccount(username, password);
}
catch (Exception e)
{
RunTime.WritelnSystemInfo(e.GetErrorInfo());
return false;
}
}
/// <summary>
/// 打开注册界面
/// </summary>
/// <param name="sender"></param>
/// <param name="e"></param>
private void RegButton_Click(object sender, EventArgs e)
{
OpenForm.SingleForm(FormType.Register, OpenFormType.Dialog);
}
private void FastLogin_Click(object sender, EventArgs e)
{
ShowMessage.TipMessage("与No.16对话即可获得快速登录秘钥,快去试试吧!");
}
private async void GoToLogin_Click(object sender, EventArgs e)
{
GoToLogin.Enabled = false;
if (await Login_Handler() == false) GoToLogin.Enabled = true;
else Dispose();
}
private void ForgetPassword_Click(object sender, EventArgs e)
{
ShowMessage.TipMessage("暂不支持找回密码~");
}
public EventResult FailedLoginEvent(object sender, LoginEventArgs e)
{
if (InvokeRequired) GoToLogin.Invoke(() => GoToLogin.Enabled = true);
else GoToLogin.Enabled = true;
RunTime.Main?.OnFailedLoginEvent(e);
return EventResult.Success;
}
private EventResult SucceedLoginEvent(object sender, LoginEventArgs e)
{
RunTime.Main?.OnSucceedLoginEvent(e);
return EventResult.Success;
}
private EventResult BeforeLoginEvent(object sender, LoginEventArgs e)
{
if (RunTime.Main?.OnBeforeLoginEvent(e) == EventResult.Fail) return EventResult.Fail;
return EventResult.Success;
}
private EventResult AfterLoginEvent(object sender, LoginEventArgs e)
{
RunTime.Main?.OnAfterLoginEvent(e);
return EventResult.Success;
}
}
}