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https://github.com/project-redbud/FunGame-Desktop.git
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52 lines
1.6 KiB
C#
52 lines
1.6 KiB
C#
using Milimoe.FunGame.Core.Interface;
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using Milimoe.FunGame.Core.Library.Common.Event;
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using Milimoe.FunGame.Core.Library.Constant;
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using Milimoe.FunGame.Desktop.Library.Component;
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namespace Milimoe.FunGame.Desktop.Library.Base
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{
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public class BaseLogin : GeneralForm, ILoginEventHandler
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{
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public event ILoginEventHandler.BeforeEventHandler? BeforeLogin;
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public event ILoginEventHandler.AfterEventHandler? AfterLogin;
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public event ILoginEventHandler.SucceedEventHandler? SucceedLogin;
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public event ILoginEventHandler.FailedEventHandler? FailedLogin;
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public EventResult OnAfterLoginEvent(LoginEventArgs e)
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{
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if (AfterLogin != null)
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{
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return AfterLogin.Invoke(this, e);
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}
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else return EventResult.NoEventImplement;
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}
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public EventResult OnBeforeLoginEvent(LoginEventArgs e)
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{
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if (BeforeLogin != null)
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{
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return BeforeLogin.Invoke(this, e);
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}
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else return EventResult.NoEventImplement;
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}
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public EventResult OnFailedLoginEvent(LoginEventArgs e)
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{
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if (FailedLogin != null)
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{
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return FailedLogin.Invoke(this, e);
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}
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else return EventResult.NoEventImplement;
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}
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public EventResult OnSucceedLoginEvent(LoginEventArgs e)
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{
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if (SucceedLogin != null)
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{
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return SucceedLogin.Invoke(this, e);
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}
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else return EventResult.NoEventImplement;
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}
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}
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}
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