35 lines
1.1 KiB
C#

using Milimoe.FunGame.Core.Interface;
using Milimoe.FunGame.Core.Library.Common.Event;
using Milimoe.FunGame.Desktop.Library.Component;
namespace Milimoe.FunGame.Desktop.Library.Base
{
public class BaseReg : GeneralForm, IRegEventHandler
{
public event IRegEventHandler.BeforeEventHandler? BeforeReg;
public event IRegEventHandler.AfterEventHandler? AfterReg;
public event IRegEventHandler.SucceedEventHandler? SucceedReg;
public event IRegEventHandler.FailedEventHandler? FailedReg;
public void OnAfterRegEvent(object sender, RegisterEventArgs e)
{
AfterReg?.Invoke(sender, e);
}
public void OnBeforeRegEvent(object sender, RegisterEventArgs e)
{
BeforeReg?.Invoke(sender, e);
}
public void OnFailedRegEvent(object sender, RegisterEventArgs e)
{
FailedReg?.Invoke(sender, e);
}
public void OnSucceedRegEvent(object sender, RegisterEventArgs e)
{
SucceedReg?.Invoke(sender, e);
}
}
}