35 lines
1.1 KiB
C#

using Milimoe.FunGame.Core.Interface;
using Milimoe.FunGame.Core.Library.Common.Event;
using Milimoe.FunGame.Desktop.Library.Component;
namespace Milimoe.FunGame.Desktop.Library.Base
{
public class BaseLogin : GeneralForm, ILoginEventHandler
{
public event ILoginEventHandler.BeforeEventHandler? BeforeLogin;
public event ILoginEventHandler.AfterEventHandler? AfterLogin;
public event ILoginEventHandler.SucceedEventHandler? SucceedLogin;
public event ILoginEventHandler.FailedEventHandler? FailedLogin;
public void OnAfterLoginEvent(object sender, LoginEventArgs e)
{
AfterLogin?.Invoke(sender, e);
}
public void OnBeforeLoginEvent(object sender, LoginEventArgs e)
{
BeforeLogin?.Invoke(sender, e);
}
public void OnFailedLoginEvent(object sender, LoginEventArgs e)
{
FailedLogin?.Invoke(sender, e);
}
public void OnSucceedLoginEvent(object sender, LoginEventArgs e)
{
SucceedLogin?.Invoke(sender, e);
}
}
}