milimoe 841ab3b3d1
添加了退出房间和创建房间相关 (#2)
* Add QuitRoom

* 添加加入房间时与服务器的通信,修复无法接收房间聊天信息的问题

* Add CreateRoom

* 添加一定操作时刷新房间列表

* 刷新房间列表前需要先清空
2023-04-05 22:53:16 +08:00

156 lines
4.5 KiB
C#

using Milimoe.FunGame.Core.Library.Common.Event;
using Milimoe.FunGame.Core.Library.Common.Architecture;
using Milimoe.FunGame.Core.Library.Constant;
using Milimoe.FunGame.Desktop.Model;
using Milimoe.FunGame.Desktop.UI;
using Milimoe.FunGame.Core.Library.Exception;
using Milimoe.FunGame.Desktop.Library;
namespace Milimoe.FunGame.Desktop.Controller
{
public class MainController : BaseController
{
private MainModel MainModel { get; }
private Main Main { get; }
public MainController(Main Main)
{
this.Main = Main;
MainModel = new MainModel(Main);
}
public override void Dispose()
{
MainModel.Dispose();
}
public async Task<bool> LogOut()
{
bool result = false;
try
{
GeneralEventArgs EventArgs = new();
if (Main.OnBeforeLogoutEvent(EventArgs) == EventResult.Fail) return result;
if (Config.FunGame_Roomid != "-1")
{
await MainModel.QuitRoom(Config.FunGame_Roomid);
}
result = await MainModel.LogOut();
if (result) Main.OnSucceedLogoutEvent(EventArgs);
else Main.OnFailedLogoutEvent(EventArgs);
Main.OnAfterLogoutEvent(EventArgs);
}
catch (Exception e)
{
Main.GetMessage(e.GetErrorInfo(), TimeType.None);
}
return result;
}
public async Task<bool> UpdateRoom()
{
return await MainModel.UpdateRoom();
}
public async Task<bool> IntoRoom(string roomid)
{
bool result = false;
try
{
RoomEventArgs EventArgs = new(roomid);
if (Main.OnBeforeIntoRoomEvent(EventArgs) == EventResult.Fail) return result;
result = await MainModel.IntoRoom(roomid);
if (result) Main.OnSucceedIntoRoomEvent(EventArgs);
else Main.OnFailedIntoRoomEvent(EventArgs);
Main.OnAfterIntoRoomEvent(EventArgs);
}
catch (Exception e)
{
Main.GetMessage(e.GetErrorInfo(), TimeType.None);
}
return result;
}
public async Task<bool> QuitRoom(string roomid)
{
bool result = false;
try
{
RoomEventArgs EventArgs = new(roomid);
if (Main.OnBeforeQuitRoomEvent(EventArgs) == EventResult.Fail) return result;
result = await MainModel.QuitRoom(roomid);
if (result) Main.OnSucceedQuitRoomEvent(EventArgs);
else Main.OnFailedQuitRoomEvent(EventArgs);
Main.OnAfterQuitRoomEvent(EventArgs);
}
catch (Exception e)
{
Main.GetMessage(e.GetErrorInfo(), TimeType.None);
}
return result;
}
public async Task<string> CreateRoom(string RoomType, string Password = "")
{
string result = "";
try
{
RoomEventArgs EventArgs = new();
if (Main.OnBeforeCreateRoomEvent(EventArgs) == EventResult.Fail) return result;
result = await MainModel.CreateRoom(RoomType, Password);
if (result.Trim() != "") Main.OnSucceedCreateRoomEvent(EventArgs);
else Main.OnFailedCreateRoomEvent(EventArgs);
Main.OnAfterCreateRoomEvent(EventArgs);
}
catch (Exception e)
{
Main.GetMessage(e.GetErrorInfo(), TimeType.None);
}
return result;
}
public bool Chat(string msg)
{
bool result = false;
try
{
SendTalkEventArgs EventArgs = new(msg);
if (Main.OnBeforeSendTalkEvent(EventArgs) == EventResult.Fail) return result;
if (msg.Trim() != "")
{
result = MainModel.Chat(msg);
}
if (result) Main.OnSucceedSendTalkEvent(EventArgs);
else Main.OnFailedSendTalkEvent(EventArgs);
Main.OnAfterSendTalkEvent(EventArgs);
}
catch (Exception e)
{
Main.GetMessage(e.GetErrorInfo(), TimeType.None);
}
return result;
}
}
}