2023-04-24 01:40:38 +08:00

21 lines
1.3 KiB
C#

namespace Milimoe.FunGame.Desktop.Library
{
public class Config
{
public static bool FunGame_isAutoConnect { get; set; } = true; // 是否自动连接服务器
public static bool FunGame_isAutoLogin { get; set; } = false; // 是否自动登录
public static bool FunGame_isMatching { get; set; } = false; // 是否在匹配中
public static bool FunGame_isConnected { get; set; } = false; // 是否连接上服务器
public static bool FunGame_isRetrying { get; set; } = false; // 是否正在重连
public static bool FunGame_isAutoRetry { get; set; } = true; // 是否自动重连
public static bool Match_Mix { get; set; } = false; // 混战模式选项
public static bool Match_Team { get; set; } = false; // 团队模式选项
public static bool Match_HasPass { get; set; } = false; // 密码房间选项
public static string FunGame_ServerName { get; set; } = ""; // 服务器名称
public static string FunGame_Notice { get; set; } = ""; // 公告
public static string FunGame_AutoLoginUser { get; set; } = ""; // 自动登录的账号
public static string FunGame_AutoLoginPassword { get; set; } = ""; // 自动登录的密码
public static string FunGame_AutoLoginKey { get; set; } = ""; // 自动登录的秘钥
}
}