2023-03-31 20:31:16 +08:00

57 lines
1.9 KiB
C#

namespace Milimoe.FunGame.Desktop.Library.Component
{
partial class GeneralForm
{
/// <summary>
/// Required designer variable.
/// </summary>
private System.ComponentModel.IContainer components = null;
/// <summary>
/// Clean up any resources being used.
/// </summary>
/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
protected override void Dispose(bool disposing)
{
if (disposing && (components != null))
{
components.Dispose();
}
base.Dispose(disposing);
}
#region Windows Form Designer generated code
/// <summary>
/// Required method for Designer support - do not modify
/// the contents of this method with the code editor.
/// </summary>
private void InitializeComponent()
{
this.Title = new System.Windows.Forms.Label();
this.SuspendLayout();
//
// Title
//
this.Title.MouseDown += new System.Windows.Forms.MouseEventHandler(this.Title_MouseDown);
this.Title.MouseMove += new System.Windows.Forms.MouseEventHandler(this.Title_MouseMove);
//
// GeneralForm
//
this.AutoScaleDimensions = new System.Drawing.SizeF(7F, 17F);
this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
this.ClientSize = new System.Drawing.Size(536, 284);
this.Controls.Add(this.Title);
this.FormBorderStyle = System.Windows.Forms.FormBorderStyle.None;
this.Name = "GeneralForm";
this.Text = "GeneralForm";
this.FormClosed += FormClosedEvent;
this.Load += LoadEvent;
this.ResumeLayout(false);
}
#endregion
protected Label Title;
}
}