mirror of
https://github.com/project-redbud/FunGame-Desktop.git
synced 2025-04-22 04:59:34 +08:00
57 lines
1.9 KiB
C#
57 lines
1.9 KiB
C#
namespace Milimoe.FunGame.Desktop.Library.Component
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{
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partial class GeneralForm
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{
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/// <summary>
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/// Required designer variable.
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/// </summary>
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private System.ComponentModel.IContainer components = null;
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/// <summary>
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/// Clean up any resources being used.
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/// </summary>
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/// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
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protected override void Dispose(bool disposing)
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{
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if (disposing && (components != null))
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{
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components.Dispose();
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}
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base.Dispose(disposing);
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}
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#region Windows Form Designer generated code
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/// <summary>
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/// Required method for Designer support - do not modify
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/// the contents of this method with the code editor.
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/// </summary>
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private void InitializeComponent()
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{
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this.Title = new System.Windows.Forms.Label();
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this.SuspendLayout();
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//
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// Title
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//
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this.Title.MouseDown += new System.Windows.Forms.MouseEventHandler(this.Title_MouseDown);
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this.Title.MouseMove += new System.Windows.Forms.MouseEventHandler(this.Title_MouseMove);
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//
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// GeneralForm
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//
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this.AutoScaleDimensions = new System.Drawing.SizeF(7F, 17F);
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this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
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this.ClientSize = new System.Drawing.Size(536, 284);
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this.Controls.Add(this.Title);
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this.FormBorderStyle = System.Windows.Forms.FormBorderStyle.None;
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this.Name = "GeneralForm";
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this.Text = "GeneralForm";
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this.FormClosed += FormClosedEvent;
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this.Load += LoadEvent;
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this.ResumeLayout(false);
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}
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#endregion
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protected Label Title;
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}
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} |