using Milimoe.FunGame.Core.Api.Utility; using Milimoe.FunGame.Core.Library.Constant; using Milimoe.FunGame.Core.Library.Exception; using Milimoe.FunGame.Desktop.Model; using Milimoe.FunGame.Desktop.UI; namespace Milimoe.FunGame.Desktop.Utility { public class OpenForm { public static List