This commit is contained in:
milimoe 2023-09-30 12:29:17 +08:00 committed by GitHub
parent ab2f2c6c3d
commit ef922ef4a2
No known key found for this signature in database
GPG Key ID: 4AEE18F83AFDEB23
6 changed files with 46 additions and 53 deletions

View File

@ -129,7 +129,7 @@ namespace Milimoe.FunGame.Desktop.Controller
{
try
{
Core.Api.Utility.TaskUtility.StartAndAwaitTask(async () => await LoginController.LoginAccountAsync(Username, Password, AutoKey));
Core.Api.Utility.TaskUtility.NewTask(async () => await LoginController.LoginAccountAsync(Username, Password, AutoKey));
}
catch (Exception e)
{

View File

@ -113,7 +113,7 @@ namespace Milimoe.FunGame.Desktop.Library.Component
}
if (AutoClose > 0)
{
TaskUtility.StartAndAwaitTask(async () =>
TaskUtility.NewTask(async () =>
{
string msg = MsgText.Text;
int s = AutoClose;

View File

@ -19,7 +19,7 @@ namespace Milimoe.FunGame.Desktop.UI
private void FindPassword_Click(object sender, EventArgs e)
{
TaskUtility.StartAndAwaitTask(async () =>
TaskUtility.NewTask(async () =>
{
if (RunTime.Socket != null)
{

View File

@ -69,7 +69,7 @@ namespace Milimoe.FunGame.Desktop.UI
{
GoToLogin.Enabled = false;
bool result = false;
TaskUtility.StartAndAwaitTask(async () =>
TaskUtility.NewTask(async () =>
{
result = await Login_Handler();
}).OnCompleted(() =>

View File

@ -56,7 +56,7 @@ namespace Milimoe.FunGame.Desktop.UI
// 创建RunTime
RunTime.Controller = new RunTimeController(this);
// 窗口句柄创建后,进行委托
TaskUtility.StartAndAwaitTask(() =>
TaskUtility.NewTask(() =>
{
while (true)
{
@ -724,7 +724,7 @@ namespace Milimoe.FunGame.Desktop.UI
if (isLeave) TalkText_Leave(); // 回车不离开焦点
if (MainController != null && Usercfg.LoginUser.Id != 0 && !SwitchTalkMessage(text))
{
TaskUtility.StartAndAwaitTask(async () =>
TaskUtility.NewTask(async () =>
{
if (!await InvokeController_SendTalk(" [ " + Usercfg.LoginUserName + " ] 说: " + text))
{
@ -866,7 +866,7 @@ namespace Milimoe.FunGame.Desktop.UI
private void ExitFunGame()
{
bool exit = false;
TaskUtility.StartAndAwaitTask(() =>
TaskUtility.NewTask(() =>
{
if (ShowMessage(ShowMessageType.OKCancel, "你确定关闭游戏?", "退出") == MessageResult.OK)
{
@ -893,7 +893,7 @@ namespace Milimoe.FunGame.Desktop.UI
/// <param name="e"></param>
private void Exit_Click(object sender, EventArgs e)
{
TaskUtility.StartAndAwaitTask(ExitFunGame);
TaskUtility.NewTask(ExitFunGame);
}
/// <summary>
@ -960,7 +960,7 @@ namespace Milimoe.FunGame.Desktop.UI
ShowMessage(ShowMessageType.Warning, "请勾选你要创建的房间类型!");
return;
}
TaskUtility.StartAndAwaitTask(() => CreateRoom_Handler(Config.FunGame_GameMode, password));
TaskUtility.NewTask(() => CreateRoom_Handler(Config.FunGame_GameMode, password));
}
/// <summary>
@ -973,7 +973,7 @@ namespace Milimoe.FunGame.Desktop.UI
string roomid = Usercfg.InRoom.Roomid;
bool isMaster = Usercfg.InRoom.RoomMaster?.Id == Usercfg.LoginUser.Id;
bool result = false;
TaskUtility.StartAndAwaitTask(async () =>
TaskUtility.NewTask(async () =>
{
if (await InvokeController_QuitRoom(Usercfg.InRoom, isMaster))
{
@ -1017,7 +1017,7 @@ namespace Milimoe.FunGame.Desktop.UI
/// <param name="e"></param>
private void QueryRoom_Click(object sender, EventArgs e)
{
TaskUtility.StartAndAwaitTask(async () => await JoinRoom(false, RoomText.Text));
TaskUtility.NewTask(async () => await JoinRoom(false, RoomText.Text));
}
/// <summary>
@ -1027,7 +1027,7 @@ namespace Milimoe.FunGame.Desktop.UI
/// <param name="e"></param>
private void Logout_Click(object sender, EventArgs e)
{
TaskUtility.StartAndAwaitTask(async () =>
TaskUtility.NewTask(async () =>
{
if (ShowMessage(ShowMessageType.OKCancel, "你确定要退出登录吗?", "退出登录") == MessageResult.OK)
{
@ -1069,7 +1069,7 @@ namespace Milimoe.FunGame.Desktop.UI
{
if (RoomList.SelectedItem != null)
{
TaskUtility.StartAndAwaitTask(async () => await JoinRoom(true, RoomList.SelectedItem.ToString() ?? ""));
TaskUtility.NewTask(async () => await JoinRoom(true, RoomList.SelectedItem.ToString() ?? ""));
}
}
@ -1141,7 +1141,7 @@ namespace Milimoe.FunGame.Desktop.UI
if (e.KeyCode.Equals(Keys.Enter))
{
// 按下回车加入房间
TaskUtility.StartAndAwaitTask(async () => await JoinRoom(false, RoomText.Text));
TaskUtility.NewTask(async () => await JoinRoom(false, RoomText.Text));
}
}
@ -1219,7 +1219,7 @@ namespace Milimoe.FunGame.Desktop.UI
/// <param name="e"></param>
private void RefreshRoomList_Click(object sender, EventArgs e)
{
TaskUtility.StartAndAwaitTask(async () =>
TaskUtility.NewTask(async () =>
{
if (MainController != null)
{
@ -1284,7 +1284,7 @@ namespace Milimoe.FunGame.Desktop.UI
/// <returns></returns>
private void SucceedLoginEvent(object sender, GeneralEventArgs e)
{
TaskUtility.StartAndAwaitTask(SucceedLoginEvent_Handler);
TaskUtility.NewTask(SucceedLoginEvent_Handler);
}
/// <summary>
@ -1374,10 +1374,10 @@ namespace Milimoe.FunGame.Desktop.UI
GameInfo.Clear();
break;
case Constant.FunGame_CreateMix:
TaskUtility.StartAndAwaitTask(() => CreateRoom_Handler(GameMode.Mix));
TaskUtility.NewTask(() => CreateRoom_Handler(GameMode.Mix));
break;
case Constant.FunGame_CreateTeam:
TaskUtility.StartAndAwaitTask(() => CreateRoom_Handler(GameMode.Team));
TaskUtility.NewTask(() => CreateRoom_Handler(GameMode.Team));
break;
case Constant.FunGame_StartGame:
break;
@ -1412,7 +1412,7 @@ namespace Milimoe.FunGame.Desktop.UI
{
// 先退出登录再断开连接
bool SuccessLogOut = false;
TaskUtility.StartAndAwaitTask(async () =>
TaskUtility.NewTask(async () =>
{
if (await LogOut()) SuccessLogOut = true;
}).OnCompleted(() =>
@ -1481,7 +1481,7 @@ namespace Milimoe.FunGame.Desktop.UI
ConnectResult result = ConnectResult.CanNotConnect;
TaskUtility.StartAndAwaitTask(() =>
TaskUtility.NewTask(() =>
{
OnBeforeConnectEvent(this, EventArgs);
RunTime.PluginLoader?.OnBeforeConnectEvent(this, EventArgs);
@ -1522,48 +1522,42 @@ namespace Milimoe.FunGame.Desktop.UI
public void InvokeController_Disconnect()
{
GeneralEventArgs EventArgs = new();
bool result = false;
try
TaskUtility.NewTask(async () =>
{
bool result = false;
OnBeforeDisconnectEvent(this, EventArgs);
RunTime.PluginLoader?.OnBeforeDisconnectEvent(this, EventArgs);
if (EventArgs.Cancel) return;
TaskUtility.StartAndAwaitTask(async () =>
if (Usercfg.LoginUser.Id != 0)
{
OnBeforeDisconnectEvent(this, EventArgs);
if (EventArgs.Cancel) return;
RunTime.PluginLoader?.OnBeforeDisconnectEvent(this, EventArgs);
if (EventArgs.Cancel) return;
await LogOut();
}
if (Usercfg.LoginUser.Id != 0)
{
await LogOut();
}
result = RunTime.Controller?.Disconnect() ?? false;
}).OnCompleted(() =>
result = RunTime.Controller?.Disconnect() ?? false;
}).OnCompleted(() =>
{
if (result)
{
if (result)
{
OnSucceedDisconnectEvent(this, EventArgs);
RunTime.PluginLoader?.OnSucceedDisconnectEvent(this, EventArgs);
}
else
{
OnFailedDisconnectEvent(this, EventArgs);
RunTime.PluginLoader?.OnFailedDisconnectEvent(this, EventArgs);
}
OnAfterDisconnectEvent(this, EventArgs);
RunTime.PluginLoader?.OnAfterDisconnectEvent(this, EventArgs);
});
}
catch (Exception e)
OnSucceedDisconnectEvent(this, EventArgs);
RunTime.PluginLoader?.OnSucceedDisconnectEvent(this, EventArgs);
}
else
{
OnFailedDisconnectEvent(this, EventArgs);
RunTime.PluginLoader?.OnFailedDisconnectEvent(this, EventArgs);
}
OnAfterDisconnectEvent(this, EventArgs);
RunTime.PluginLoader?.OnAfterDisconnectEvent(this, EventArgs);
}).OnError(e =>
{
GetMessage(e.GetErrorInfo(), TimeType.None);
OnFailedDisconnectEvent(this, EventArgs);
RunTime.PluginLoader?.OnFailedDisconnectEvent(this, EventArgs);
OnAfterDisconnectEvent(this, EventArgs);
RunTime.PluginLoader?.OnAfterDisconnectEvent(this, EventArgs);
}
});
}
/// <summary>
@ -1668,7 +1662,6 @@ namespace Milimoe.FunGame.Desktop.UI
try
{
OnBeforeCreateRoomEvent(this, EventArgs);
if (EventArgs.Cancel) return room;
RunTime.PluginLoader?.OnBeforeCreateRoomEvent(this, EventArgs);
if (EventArgs.Cancel) return room;

View File

@ -115,14 +115,14 @@ namespace Milimoe.FunGame.Desktop.UI
{
string username = ((RegisterEventArgs)e).Username;
string password = ((RegisterEventArgs)e).Password;
TaskUtility.StartAndAwaitTask(async () => await LoginController.LoginAccountAsync(username, password, encrypt: false));
TaskUtility.NewTask(async () => await LoginController.LoginAccountAsync(username, password, encrypt: false));
RunTime.Login?.Close();
}
private void RegButton_Click(object sender, EventArgs e)
{
RegButton.Enabled = false;
TaskUtility.StartAndAwaitTask(async () =>
TaskUtility.NewTask(async () =>
{
if (!await Reg_Handler()) RegButton.Enabled = true;
else Close();