mirror of
https://github.com/project-redbud/FunGame-Desktop.git
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找回密码 第二部分 (#14)
This commit is contained in:
parent
09b2029955
commit
a01f0adc7b
@ -42,5 +42,9 @@ namespace Milimoe.FunGame.Desktop.Controller
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return result;
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return result;
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}
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}
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public static string ForgetPassword_CheckVerifyCode(string username, string email, string verifycode = "") => LoginModel.ForgetPassword_CheckVerifyCode(username, email, verifycode);
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public static string ForgetPassword_UpdatePassword(string username, string password) => LoginModel.ForgetPassword_UpdatePassword(username, password);
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}
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}
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}
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}
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@ -1,6 +1,5 @@
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using Milimoe.FunGame.Core.Api.Transmittal;
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using Milimoe.FunGame.Core.Api.Transmittal;
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using Milimoe.FunGame.Core.Library.Constant;
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using Milimoe.FunGame.Core.Library.Constant;
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using Milimoe.FunGame.Desktop.Model;
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namespace Milimoe.FunGame.Desktop.Library
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namespace Milimoe.FunGame.Desktop.Library
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{
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{
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@ -1,9 +1,12 @@
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using Milimoe.FunGame.Core.Api.Utility;
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using Milimoe.FunGame.Core.Api.Transmittal;
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using Milimoe.FunGame.Core.Api.Utility;
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using Milimoe.FunGame.Core.Entity;
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using Milimoe.FunGame.Core.Entity;
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using Milimoe.FunGame.Core.Library.Common.Architecture;
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using Milimoe.FunGame.Core.Library.Common.Architecture;
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using Milimoe.FunGame.Core.Library.Common.Network;
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using Milimoe.FunGame.Core.Library.Common.Network;
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using Milimoe.FunGame.Core.Library.Constant;
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using Milimoe.FunGame.Core.Library.Constant;
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using Milimoe.FunGame.Core.Library.Exception;
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using Milimoe.FunGame.Core.Library.Exception;
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using Milimoe.FunGame.Core.Library.SQLScript.Common;
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using Milimoe.FunGame.Core.Library.SQLScript.Entity;
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using Milimoe.FunGame.Desktop.Library;
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using Milimoe.FunGame.Desktop.Library;
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using Milimoe.FunGame.Desktop.Library.Component;
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using Milimoe.FunGame.Desktop.Library.Component;
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@ -26,7 +29,7 @@ namespace Milimoe.FunGame.Desktop.Model
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{
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{
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try
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try
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{
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{
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if (SocketObject.SocketType == SocketMessageType.Login || SocketObject.SocketType == SocketMessageType.CheckLogin)
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if (SocketObject.SocketType == SocketMessageType.RunTime_Login || SocketObject.SocketType == SocketMessageType.RunTime_CheckLogin)
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{
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{
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Work = SocketObject;
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Work = SocketObject;
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Working = false;
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Working = false;
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@ -53,7 +56,7 @@ namespace Milimoe.FunGame.Desktop.Model
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if (objs.Length > 2) autokey = (string)objs[2];
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if (objs.Length > 2) autokey = (string)objs[2];
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password = password.Encrypt(username);
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password = password.Encrypt(username);
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SetWorking();
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SetWorking();
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if (Socket.Send(SocketMessageType.Login, username, password, autokey) == SocketResult.Success)
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if (Socket.Send(SocketMessageType.RunTime_Login, username, password, autokey) == SocketResult.Success)
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{
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{
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string ErrorMsg = "";
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string ErrorMsg = "";
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Guid CheckLoginKey = Guid.Empty;
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Guid CheckLoginKey = Guid.Empty;
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@ -64,7 +67,7 @@ namespace Milimoe.FunGame.Desktop.Model
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return false;
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return false;
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}
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}
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SetWorking();
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SetWorking();
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if (Socket.Send(SocketMessageType.CheckLogin, CheckLoginKey) == SocketResult.Success)
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if (Socket.Send(SocketMessageType.RunTime_CheckLogin, CheckLoginKey) == SocketResult.Success)
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{
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{
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User user = await Task.Factory.StartNew(GetLoginUserAsync);
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User user = await Task.Factory.StartNew(GetLoginUserAsync);
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// 创建User对象并返回到Main
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// 创建User对象并返回到Main
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@ -105,6 +108,70 @@ namespace Milimoe.FunGame.Desktop.Model
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return (key, msg);
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return (key, msg);
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}
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}
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public static string ForgetPassword_CheckVerifyCode(string username, string email, string verifycode)
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{
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string msg = "无法找回您的密码,请稍后再试。";
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try
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{
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DataRequest request = RunTime.NewDataRequest(DataRequestType.Login_GetFindPasswordVerifyCode);
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request.AddRequestData(ForgetVerifyCodes.Column_Username, username);
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request.AddRequestData(ForgetVerifyCodes.Column_Email, email);
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if (verifycode.Trim() == "")
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{
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// 未发送verifycode,说明需要系统生成一个验证码
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request.AddRequestData(ForgetVerifyCodes.Column_ForgetVerifyCode, "");
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request.SendRequest();
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if (request.Result == RequestResult.Success)
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{
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msg = request.GetResult<string>("msg") ?? msg;
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}
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else RunTime.WritelnSystemInfo(request.Error);
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}
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else
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{
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// 发送verifycode,需要验证
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request.AddRequestData(ForgetVerifyCodes.Column_ForgetVerifyCode, verifycode);
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request.SendRequest();
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if (request.Result == RequestResult.Success)
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{
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msg = request.GetResult<string>("msg") ?? msg;
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}
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else RunTime.WritelnSystemInfo(request.Error);
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}
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}
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catch (Exception e)
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{
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RunTime.WritelnSystemInfo(e.GetErrorInfo());
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}
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return msg;
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}
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public static string ForgetPassword_UpdatePassword(string username, string password)
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{
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string msg = "无法更新您的密码,请稍后再试。";
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try
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{
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DataRequest request = RunTime.NewDataRequest(DataRequestType.Login_UpdatePassword);
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request.AddRequestData(UserQuery.Column_Username, username);
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request.AddRequestData(UserQuery.Column_Password, password.Encrypt(username));
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request.SendRequest();
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if (request.Result == RequestResult.Success)
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{
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msg = request.GetResult<string>("msg") ?? msg;
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}
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else RunTime.WritelnSystemInfo(request.Error);
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}
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catch (Exception e)
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{
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RunTime.WritelnSystemInfo(e.GetErrorInfo());
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}
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return msg;
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}
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private static User GetLoginUserAsync()
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private static User GetLoginUserAsync()
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{
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{
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User user = General.UnknownUserInstance;
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User user = General.UnknownUserInstance;
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@ -29,7 +29,7 @@ namespace Milimoe.FunGame.Desktop.Model
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if (Usercfg.LoginKey != Guid.Empty)
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if (Usercfg.LoginKey != Guid.Empty)
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{
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{
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SetWorking();
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SetWorking();
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if (RunTime.Socket?.Send(SocketMessageType.Logout, Usercfg.LoginKey) == SocketResult.Success)
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if (RunTime.Socket?.Send(SocketMessageType.RunTime_Logout, Usercfg.LoginKey) == SocketResult.Success)
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{
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{
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string msg = "";
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string msg = "";
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Guid key = Guid.Empty;
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Guid key = Guid.Empty;
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@ -57,7 +57,7 @@ namespace Milimoe.FunGame.Desktop.Model
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try
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try
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{
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{
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SetWorking();
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SetWorking();
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if (RunTime.Socket?.Send(SocketMessageType.IntoRoom, room.Roomid) == SocketResult.Success)
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if (RunTime.Socket?.Send(SocketMessageType.Main_IntoRoom, room.Roomid) == SocketResult.Success)
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{
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{
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string roomid = await Task.Factory.StartNew(SocketHandler_IntoRoom);
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string roomid = await Task.Factory.StartNew(SocketHandler_IntoRoom);
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if (roomid.Trim() != "" && roomid == "-1")
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if (roomid.Trim() != "" && roomid == "-1")
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@ -84,7 +84,7 @@ namespace Milimoe.FunGame.Desktop.Model
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try
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try
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{
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{
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SetWorking();
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SetWorking();
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if (RunTime.Socket?.Send(SocketMessageType.UpdateRoom) == SocketResult.Success)
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if (RunTime.Socket?.Send(SocketMessageType.Main_UpdateRoom) == SocketResult.Success)
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{
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{
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List<Room> list = await Task.Factory.StartNew(SocketHandler_UpdateRoom);
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List<Room> list = await Task.Factory.StartNew(SocketHandler_UpdateRoom);
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Main.UpdateUI(MainInvokeType.UpdateRoom, list);
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Main.UpdateUI(MainInvokeType.UpdateRoom, list);
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try
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try
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{
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{
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SetWorking();
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SetWorking();
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if (RunTime.Socket?.Send(SocketMessageType.GetRoomPlayerCount, roomid) == SocketResult.Success)
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if (RunTime.Socket?.Send(SocketMessageType.Room_GetRoomPlayerCount, roomid) == SocketResult.Success)
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{
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{
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return await Task.Factory.StartNew(SocketHandler_GetRoomPlayerCount);
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return await Task.Factory.StartNew(SocketHandler_GetRoomPlayerCount);
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}
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}
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try
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try
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{
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{
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SetWorking();
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SetWorking();
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if (RunTime.Socket?.Send(SocketMessageType.QuitRoom, roomid, isMaster) == SocketResult.Success)
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if (RunTime.Socket?.Send(SocketMessageType.Main_QuitRoom, roomid, isMaster) == SocketResult.Success)
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{
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{
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result = await Task.Factory.StartNew(SocketHandler_QuitRoom);
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result = await Task.Factory.StartNew(SocketHandler_QuitRoom);
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if (result)
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if (result)
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@ -146,7 +146,7 @@ namespace Milimoe.FunGame.Desktop.Model
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try
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try
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{
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{
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SetWorking();
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SetWorking();
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if (RunTime.Socket?.Send(SocketMessageType.CreateRoom, RoomType, Usercfg.LoginUser.Id, Password) == SocketResult.Success)
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if (RunTime.Socket?.Send(SocketMessageType.Main_CreateRoom, RoomType, Usercfg.LoginUser.Id, Password) == SocketResult.Success)
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{
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{
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string roomid = await Task.Factory.StartNew(SocketHandler_CreateRoom);
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string roomid = await Task.Factory.StartNew(SocketHandler_CreateRoom);
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if (roomid.Trim() != "")
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if (roomid.Trim() != "")
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{
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{
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try
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try
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{
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{
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if (RunTime.Socket?.Send(SocketMessageType.Chat, msg) == SocketResult.Success)
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if (RunTime.Socket?.Send(SocketMessageType.Main_Chat, msg) == SocketResult.Success)
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{
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{
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return true;
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return true;
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}
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}
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try
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try
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{
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{
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// 定义接收的通信类型
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// 定义接收的通信类型
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SocketMessageType[] SocketMessageTypes = new SocketMessageType[] { SocketMessageType.GetNotice, SocketMessageType.Logout, SocketMessageType.IntoRoom, SocketMessageType.QuitRoom,
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SocketMessageType[] SocketMessageTypes = new SocketMessageType[] { SocketMessageType.Main_GetNotice, SocketMessageType.RunTime_Logout, SocketMessageType.Main_IntoRoom, SocketMessageType.Main_QuitRoom,
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SocketMessageType.Chat, SocketMessageType.UpdateRoom, SocketMessageType.CreateRoom };
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SocketMessageType.Main_Chat, SocketMessageType.Main_UpdateRoom, SocketMessageType.Main_CreateRoom };
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if (SocketObject.SocketType == SocketMessageType.HeartBeat)
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if (SocketObject.SocketType == SocketMessageType.RunTime_HeartBeat)
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{
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{
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// 心跳包单独处理
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// 心跳包单独处理
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if ((RunTime.Socket?.Connected ?? false) && Usercfg.LoginUser.Id != 0)
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if ((RunTime.Socket?.Connected ?? false) && Usercfg.LoginUser.Id != 0)
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Main.UpdateUI(MainInvokeType.SetGreenAndPing);
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Main.UpdateUI(MainInvokeType.SetGreenAndPing);
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}
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}
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else if (SocketObject.SocketType == SocketMessageType.ForceLogout)
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else if (SocketObject.SocketType == SocketMessageType.RunTime_ForceLogout)
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{
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{
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// 服务器强制下线登录
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// 服务器强制下线登录
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Guid key = Guid.Empty;
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Guid key = Guid.Empty;
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@ -207,7 +207,7 @@ namespace Milimoe.FunGame.Desktop.Model
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Main.UpdateUI(MainInvokeType.LogOut, msg ?? "");
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Main.UpdateUI(MainInvokeType.LogOut, msg ?? "");
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}
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}
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}
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}
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else if (SocketObject.SocketType == SocketMessageType.Chat)
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else if (SocketObject.SocketType == SocketMessageType.Main_Chat)
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{
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{
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// 收到房间聊天信息
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// 收到房间聊天信息
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string? user = "", msg = "";
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string? user = "", msg = "";
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@ -218,7 +218,7 @@ namespace Milimoe.FunGame.Desktop.Model
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Main.GetMessage(msg, TimeType.None);
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Main.GetMessage(msg, TimeType.None);
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}
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}
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}
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}
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else if (SocketObject.SocketType == SocketMessageType.UpdateRoomMaster)
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else if (SocketObject.SocketType == SocketMessageType.Room_UpdateRoomMaster)
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{
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{
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// 收到房间更换房主的信息
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// 收到房间更换房主的信息
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User user = General.UnknownUserInstance;
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User user = General.UnknownUserInstance;
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@ -20,7 +20,7 @@ namespace Milimoe.FunGame.Desktop.Model
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{
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{
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try
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try
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{
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{
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if (SocketObject.SocketType == SocketMessageType.Reg || SocketObject.SocketType == SocketMessageType.CheckReg)
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if (SocketObject.SocketType == SocketMessageType.RunTime_Reg || SocketObject.SocketType == SocketMessageType.RunTime_CheckReg)
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{
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{
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Work = SocketObject;
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Work = SocketObject;
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Working = false;
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Working = false;
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@ -47,7 +47,7 @@ namespace Milimoe.FunGame.Desktop.Model
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password = password.Encrypt(username);
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password = password.Encrypt(username);
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if (objs.Length > 2) email = (string)objs[2];
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if (objs.Length > 2) email = (string)objs[2];
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SetWorking();
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SetWorking();
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if (Socket.Send(SocketMessageType.Reg, username, email) == SocketResult.Success)
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if (Socket.Send(SocketMessageType.RunTime_Reg, username, email) == SocketResult.Success)
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{
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{
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RegInvokeType InvokeType = await Task.Factory.StartNew(GetRegInvokeType);
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RegInvokeType InvokeType = await Task.Factory.StartNew(GetRegInvokeType);
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while (true)
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while (true)
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@ -59,7 +59,7 @@ namespace Milimoe.FunGame.Desktop.Model
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if (cancel != MessageResult.Cancel)
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if (cancel != MessageResult.Cancel)
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{
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{
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SetWorking();
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SetWorking();
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if (Socket.Send(SocketMessageType.CheckReg, username, password, email, verifycode) == SocketResult.Success)
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if (Socket.Send(SocketMessageType.RunTime_CheckReg, username, password, email, verifycode) == SocketResult.Success)
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{
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{
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bool success = false;
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bool success = false;
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string msg = "";
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string msg = "";
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@ -59,10 +59,10 @@ namespace Milimoe.FunGame.Desktop.Model
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// 设置可复用Socket
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// 设置可复用Socket
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RunTime.Socket = Socket;
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RunTime.Socket = Socket;
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// 发送连接请求
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// 发送连接请求
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if (Socket.Send(SocketMessageType.Connect) == SocketResult.Success)
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if (Socket.Send(SocketMessageType.RunTime_Connect) == SocketResult.Success)
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{
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{
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SocketMessageType Result = Receiving();
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SocketMessageType Result = Receiving();
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if (Result == SocketMessageType.Connect)
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if (Result == SocketMessageType.RunTime_Connect)
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{
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{
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Main.GetMessage("连接服务器成功,请登录账号以体验FunGame。");
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Main.GetMessage("连接服务器成功,请登录账号以体验FunGame。");
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Main.UpdateUI(MainInvokeType.Connected);
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Main.UpdateUI(MainInvokeType.Connected);
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@ -1,8 +1,6 @@
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using Milimoe.FunGame.Core.Api.Transmittal;
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using Milimoe.FunGame.Core.Library.Constant;
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using Milimoe.FunGame.Core.Library.Constant;
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using Milimoe.FunGame.Core.Library.Exception;
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using Milimoe.FunGame.Core.Library.Exception;
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using Milimoe.FunGame.Core.Library.SQLScript.Common;
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using Milimoe.FunGame.Desktop.Controller;
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using Milimoe.FunGame.Core.Library.SQLScript.Entity;
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using Milimoe.FunGame.Desktop.Library;
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using Milimoe.FunGame.Desktop.Library;
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using Milimoe.FunGame.Desktop.Library.Component;
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using Milimoe.FunGame.Desktop.Library.Component;
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@ -33,19 +31,14 @@ namespace Milimoe.FunGame.Desktop.UI
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return;
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return;
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}
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}
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string msg = "";
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string msg;
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bool success = false;
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bool success = false;
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try
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try
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{
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{
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DataRequest request = RunTime.NewDataRequest(DataRequestType.GetFindPasswordVerifyCode);
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// 发送找回密码请求
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request.AddRequestData(UserQuery.Column_Username, username);
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msg = LoginController.ForgetPassword_CheckVerifyCode(username, email);
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request.AddRequestData(UserQuery.Column_Email, email);
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request.AddRequestData(ForgetVerifyCodes.Column_ForgetVerifyCode, "");
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request.SendRequest();
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if (request.Result == RequestResult.Success)
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{
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msg = request.GetResult<string>("msg") ?? "";
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if (msg.Trim() != "")
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if (msg.Trim() != "")
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{
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{
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||||||
// 如果返回一个信息,则停止找回密码
|
// 如果返回一个信息,则停止找回密码
|
||||||
@ -55,17 +48,12 @@ namespace Milimoe.FunGame.Desktop.UI
|
|||||||
{
|
{
|
||||||
while (!success)
|
while (!success)
|
||||||
{
|
{
|
||||||
request[ForgetVerifyCodes.Column_ForgetVerifyCode] = "";
|
|
||||||
string verifycode = ShowMessage.InputMessageCancel("请输入找回密码邮件中的6位数字验证码", "注册验证码", out MessageResult result);
|
string verifycode = ShowMessage.InputMessageCancel("请输入找回密码邮件中的6位数字验证码", "注册验证码", out MessageResult result);
|
||||||
if (result != MessageResult.Cancel)
|
if (result != MessageResult.Cancel)
|
||||||
{
|
{
|
||||||
if (verifycode.Trim() != "")
|
if (verifycode.Trim() != "")
|
||||||
{
|
{
|
||||||
request[ForgetVerifyCodes.Column_ForgetVerifyCode] = verifycode;
|
msg = LoginController.ForgetPassword_CheckVerifyCode(username, email, verifycode);
|
||||||
request.SendRequest();
|
|
||||||
if (request.Result == RequestResult.Success)
|
|
||||||
{
|
|
||||||
msg = request.GetResult<string>("msg") ?? "";
|
|
||||||
if (msg.Trim() != "")
|
if (msg.Trim() != "")
|
||||||
{
|
{
|
||||||
ShowMessage.ErrorMessage(msg);
|
ShowMessage.ErrorMessage(msg);
|
||||||
@ -77,11 +65,6 @@ namespace Milimoe.FunGame.Desktop.UI
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
|
||||||
RunTime.WritelnSystemInfo(request.Error);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
{
|
||||||
ShowMessage.WarningMessage("不能输入空值!");
|
ShowMessage.WarningMessage("不能输入空值!");
|
||||||
}
|
}
|
||||||
@ -90,26 +73,46 @@ namespace Milimoe.FunGame.Desktop.UI
|
|||||||
}
|
}
|
||||||
if (success)
|
if (success)
|
||||||
{
|
{
|
||||||
bool checkpass = true;
|
while (true)
|
||||||
while (checkpass)
|
{
|
||||||
|
string newpass = ShowMessage.InputMessageCancel("请输入新密码", "设置新密码", out MessageResult result);
|
||||||
|
if (result != MessageResult.Cancel)
|
||||||
{
|
{
|
||||||
string newpass = ShowMessage.InputMessageCancel("请输入新密码", "新密码", out MessageResult result);
|
|
||||||
if (newpass.Trim() != "")
|
if (newpass.Trim() != "")
|
||||||
{
|
{
|
||||||
if (newpass.Length < 6 || newpass.Length > 15) // 字节范围 3~12
|
if (newpass.Length < 6 || newpass.Length > 15) // 字节范围 3~12
|
||||||
{
|
{
|
||||||
ShowMessage.ErrorMessage("密码长度不符合要求:6~15个字符数");
|
ShowMessage.ErrorMessage("密码长度不符合要求:6~15个字符数");
|
||||||
}
|
}
|
||||||
else checkpass = false;
|
else
|
||||||
|
{
|
||||||
|
msg = LoginController.ForgetPassword_UpdatePassword(username, newpass);
|
||||||
|
if (msg.Trim() != "")
|
||||||
|
{
|
||||||
|
ShowMessage.ErrorMessage(msg);
|
||||||
}
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
ShowMessage.Message("密码更新成功!请您牢记新的密码。", "找回密码");
|
||||||
|
break;
|
||||||
}
|
}
|
||||||
// TODO. 等更新UpdatePassword
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
RunTime.WritelnSystemInfo(request.Error);
|
if (ShowMessage.OKCancelMessage("确定放弃设置新密码吗?", "找回密码") == MessageResult.OK)
|
||||||
|
{
|
||||||
|
success = false;
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
if (success)
|
||||||
|
{
|
||||||
|
Dispose();
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
catch (Exception ex)
|
catch (Exception ex)
|
||||||
|
@ -80,6 +80,7 @@ namespace Milimoe.FunGame.Desktop.UI
|
|||||||
private void ForgetPassword_Click(object sender, EventArgs e)
|
private void ForgetPassword_Click(object sender, EventArgs e)
|
||||||
{
|
{
|
||||||
OpenForm.SingleForm(FormType.ForgetPassword, OpenFormType.Dialog);
|
OpenForm.SingleForm(FormType.ForgetPassword, OpenFormType.Dialog);
|
||||||
|
UsernameText.Focus();
|
||||||
}
|
}
|
||||||
|
|
||||||
public EventResult FailedLoginEvent(object sender, LoginEventArgs e)
|
public EventResult FailedLoginEvent(object sender, LoginEventArgs e)
|
||||||
|
6
FunGame.Desktop/UI/Main/Main.Designer.cs
generated
6
FunGame.Desktop/UI/Main/Main.Designer.cs
generated
@ -81,7 +81,7 @@ namespace Milimoe.FunGame.Desktop.UI
|
|||||||
Title.Location = new Point(3, 3);
|
Title.Location = new Point(3, 3);
|
||||||
Title.Size = new Size(689, 47);
|
Title.Size = new Size(689, 47);
|
||||||
Title.TabIndex = 96;
|
Title.TabIndex = 96;
|
||||||
Title.Text = "FunGame By Mili.cyou";
|
Title.Text = "FunGame By Milimoe";
|
||||||
Title.TextAlign = ContentAlignment.MiddleLeft;
|
Title.TextAlign = ContentAlignment.MiddleLeft;
|
||||||
//
|
//
|
||||||
// Exit
|
// Exit
|
||||||
@ -519,7 +519,7 @@ namespace Milimoe.FunGame.Desktop.UI
|
|||||||
Copyright.Anchor = AnchorStyles.Top | AnchorStyles.Bottom | AnchorStyles.Left | AnchorStyles.Right;
|
Copyright.Anchor = AnchorStyles.Top | AnchorStyles.Bottom | AnchorStyles.Left | AnchorStyles.Right;
|
||||||
Copyright.BackColor = Color.Transparent;
|
Copyright.BackColor = Color.Transparent;
|
||||||
Copyright.Font = new Font("LanaPixel", 10.5F, FontStyle.Regular, GraphicsUnit.Point);
|
Copyright.Font = new Font("LanaPixel", 10.5F, FontStyle.Regular, GraphicsUnit.Point);
|
||||||
Copyright.LinkArea = new LinkArea(6, 10);
|
Copyright.LinkArea = new LinkArea(6, 8);
|
||||||
Copyright.LinkBehavior = LinkBehavior.AlwaysUnderline;
|
Copyright.LinkBehavior = LinkBehavior.AlwaysUnderline;
|
||||||
Copyright.LinkColor = Color.Teal;
|
Copyright.LinkColor = Color.Teal;
|
||||||
Copyright.Location = new Point(3, 430);
|
Copyright.Location = new Point(3, 430);
|
||||||
@ -527,7 +527,7 @@ namespace Milimoe.FunGame.Desktop.UI
|
|||||||
Copyright.Size = new Size(186, 23);
|
Copyright.Size = new Size(186, 23);
|
||||||
Copyright.TabIndex = 97;
|
Copyright.TabIndex = 97;
|
||||||
Copyright.TabStop = true;
|
Copyright.TabStop = true;
|
||||||
Copyright.Text = "©2023 Mili.cyou. 米粒的糖果屋";
|
Copyright.Text = "©2023 Milimoe. 米粒的糖果屋";
|
||||||
Copyright.TextAlign = ContentAlignment.MiddleLeft;
|
Copyright.TextAlign = ContentAlignment.MiddleLeft;
|
||||||
Copyright.UseCompatibleTextRendering = true;
|
Copyright.UseCompatibleTextRendering = true;
|
||||||
Copyright.LinkClicked += Copyright_LinkClicked;
|
Copyright.LinkClicked += Copyright_LinkClicked;
|
||||||
|
@ -1370,8 +1370,8 @@ namespace Milimoe.FunGame.Desktop.UI
|
|||||||
ShowMessage.ErrorMessage("格式错误!\n这不是一个服务器地址。");
|
ShowMessage.ErrorMessage("格式错误!\n这不是一个服务器地址。");
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
ErrorType ErrorType = NetworkUtility.IsServerAddress(ip, port);
|
ErrorIPAddressType ErrorType = NetworkUtility.IsServerAddress(ip, port);
|
||||||
if (ErrorType == Core.Library.Constant.ErrorType.None)
|
if (ErrorType == Core.Library.Constant.ErrorIPAddressType.None)
|
||||||
{
|
{
|
||||||
RunTime.Session.Server_IP = ip;
|
RunTime.Session.Server_IP = ip;
|
||||||
RunTime.Session.Server_Port = port;
|
RunTime.Session.Server_Port = port;
|
||||||
@ -1379,8 +1379,8 @@ namespace Milimoe.FunGame.Desktop.UI
|
|||||||
Config.FunGame_isAutoRetry = true;
|
Config.FunGame_isAutoRetry = true;
|
||||||
RunTime.Controller?.Connect();
|
RunTime.Controller?.Connect();
|
||||||
}
|
}
|
||||||
else if (ErrorType == Core.Library.Constant.ErrorType.IsNotIP) ShowMessage.ErrorMessage("这不是一个IP地址!");
|
else if (ErrorType == Core.Library.Constant.ErrorIPAddressType.IsNotIP) ShowMessage.ErrorMessage("这不是一个IP地址!");
|
||||||
else if (ErrorType == Core.Library.Constant.ErrorType.IsNotPort) ShowMessage.ErrorMessage("这不是一个端口号!\n正确范围:1~65535");
|
else if (ErrorType == Core.Library.Constant.ErrorIPAddressType.IsNotPort) ShowMessage.ErrorMessage("这不是一个端口号!\n正确范围:1~65535");
|
||||||
else ShowMessage.ErrorMessage("格式错误!\n这不是一个服务器地址。");
|
else ShowMessage.ErrorMessage("格式错误!\n这不是一个服务器地址。");
|
||||||
break;
|
break;
|
||||||
default:
|
default:
|
||||||
|
Loading…
x
Reference in New Issue
Block a user