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https://github.com/project-redbud/FunGame-Desktop.git
synced 2025-04-20 20:19:34 +08:00
更新生成目录和引用
This commit is contained in:
parent
6665adacf2
commit
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@ -3,7 +3,9 @@ Microsoft Visual Studio Solution File, Format Version 12.00
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# Visual Studio Version 17
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# Visual Studio Version 17
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VisualStudioVersion = 17.4.33103.184
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VisualStudioVersion = 17.4.33103.184
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MinimumVisualStudioVersion = 10.0.40219.1
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MinimumVisualStudioVersion = 10.0.40219.1
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Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "FunGame.Desktop", "FunGame.Desktop/FunGame.Desktop.csproj", "{22D5BDE1-69FE-460D-84C8-11B396A70635}"
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Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "FunGame.Desktop", "FunGame.Desktop\FunGame.Desktop.csproj", "{22D5BDE1-69FE-460D-84C8-11B396A70635}"
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EndProject
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Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "FunGame.Implement", "FunGame.Implement\FunGame.Implement.csproj", "{0E1E1C6C-8DB1-40C7-8503-505C4D99BA12}"
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EndProject
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EndProject
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Global
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Global
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GlobalSection(SolutionConfigurationPlatforms) = preSolution
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GlobalSection(SolutionConfigurationPlatforms) = preSolution
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@ -15,6 +17,10 @@ Global
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{22D5BDE1-69FE-460D-84C8-11B396A70635}.Debug|Any CPU.Build.0 = Debug|Any CPU
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{22D5BDE1-69FE-460D-84C8-11B396A70635}.Debug|Any CPU.Build.0 = Debug|Any CPU
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{22D5BDE1-69FE-460D-84C8-11B396A70635}.Release|Any CPU.ActiveCfg = Release|Any CPU
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{22D5BDE1-69FE-460D-84C8-11B396A70635}.Release|Any CPU.ActiveCfg = Release|Any CPU
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{22D5BDE1-69FE-460D-84C8-11B396A70635}.Release|Any CPU.Build.0 = Release|Any CPU
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{22D5BDE1-69FE-460D-84C8-11B396A70635}.Release|Any CPU.Build.0 = Release|Any CPU
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{0E1E1C6C-8DB1-40C7-8503-505C4D99BA12}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
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{0E1E1C6C-8DB1-40C7-8503-505C4D99BA12}.Debug|Any CPU.Build.0 = Debug|Any CPU
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{0E1E1C6C-8DB1-40C7-8503-505C4D99BA12}.Release|Any CPU.ActiveCfg = Release|Any CPU
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{0E1E1C6C-8DB1-40C7-8503-505C4D99BA12}.Release|Any CPU.Build.0 = Release|Any CPU
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EndGlobalSection
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EndGlobalSection
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GlobalSection(SolutionProperties) = preSolution
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GlobalSection(SolutionProperties) = preSolution
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HideSolutionNode = FALSE
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HideSolutionNode = FALSE
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@ -1,5 +1,6 @@
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using Milimoe.FunGame.Core.Library.Common.Event;
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using Milimoe.FunGame.Core.Library.Common.Event;
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using Milimoe.FunGame.Core.Library.Constant;
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using Milimoe.FunGame.Core.Library.Constant;
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using Milimoe.FunGame.Core.Library.Exception;
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using Milimoe.FunGame.Desktop.Library;
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using Milimoe.FunGame.Desktop.Library;
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using Milimoe.FunGame.Desktop.Model;
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using Milimoe.FunGame.Desktop.Model;
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using Milimoe.FunGame.Desktop.UI;
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using Milimoe.FunGame.Desktop.UI;
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@ -112,7 +113,7 @@ namespace Milimoe.FunGame.Desktop.Controller
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}
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}
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catch (Exception e)
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catch (Exception e)
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{
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{
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RunTime.WriteGameInfo(e.GetErrorInfo());
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Main.GetMessage(e.GetErrorInfo());
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}
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}
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}
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}
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}
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}
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@ -10,7 +10,7 @@
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<Copyright></Copyright>
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<Copyright></Copyright>
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<PackageIcon>logo.ico</PackageIcon>
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<PackageIcon>logo.ico</PackageIcon>
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<Company>Milimoe</Company>
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<Company>Milimoe</Company>
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<BaseOutputPath>..\bin</BaseOutputPath>
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<BaseOutputPath>..\bin\</BaseOutputPath>
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<GenerateDocumentationFile>False</GenerateDocumentationFile>
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<GenerateDocumentationFile>False</GenerateDocumentationFile>
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<SignAssembly>False</SignAssembly>
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<SignAssembly>False</SignAssembly>
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<Authors>Milimoe</Authors>
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<Authors>Milimoe</Authors>
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@ -34,6 +34,17 @@
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<Content Include="Images\logo.ico" />
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<Content Include="Images\logo.ico" />
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</ItemGroup>
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</ItemGroup>
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<ItemGroup>
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<ProjectReference Include="..\FunGame.Implement\FunGame.Implement.csproj" />
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</ItemGroup>
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<ItemGroup>
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<Reference Include="FunGame.Core">
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<HintPath>..\..\FunGame.Core\bin\Debug\net7.0\FunGame.Core.dll</HintPath>
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<Private>True</Private>
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</Reference>
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</ItemGroup>
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<ItemGroup>
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<ItemGroup>
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<Compile Update="Library\Component\MinButton.cs">
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<Compile Update="Library\Component\MinButton.cs">
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<SubType>Component</SubType>
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<SubType>Component</SubType>
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@ -5,7 +5,7 @@
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<ImplicitUsings>enable</ImplicitUsings>
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<ImplicitUsings>enable</ImplicitUsings>
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<Nullable>enable</Nullable>
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<Nullable>enable</Nullable>
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<Company>Milimoe</Company>
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<Company>Milimoe</Company>
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<BaseOutputPath>..\bin</BaseOutputPath>
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<BaseOutputPath>..\bin\</BaseOutputPath>
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<Authors>Milimoe</Authors>
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<Authors>Milimoe</Authors>
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<Title>Implement</Title>
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<Title>Implement</Title>
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<PackageOutputPath>..\bin</PackageOutputPath>
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<PackageOutputPath>..\bin</PackageOutputPath>
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@ -23,4 +23,11 @@
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<DebugType>embedded</DebugType>
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<DebugType>embedded</DebugType>
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</PropertyGroup>
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</PropertyGroup>
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<ItemGroup>
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<Reference Include="FunGame.Core">
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<HintPath>..\..\FunGame.Core\bin\Debug\net7.0\FunGame.Core.dll</HintPath>
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<Private>True</Private>
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</Reference>
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</ItemGroup>
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</Project>
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</Project>
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