重构解决方案
4
.gitignore
vendored
@ -361,3 +361,7 @@ MigrationBackup/
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# Fody - auto-generated XML schema
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# Fody - auto-generated XML schema
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FodyWeavers.xsd
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FodyWeavers.xsd
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# FunGame Implement
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FunGame.Implement/Implement/*.cs
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FunGame.Implement/Implement/Implement/*.cs
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@ -3,7 +3,7 @@ Microsoft Visual Studio Solution File, Format Version 12.00
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# Visual Studio Version 17
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# Visual Studio Version 17
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VisualStudioVersion = 17.4.33103.184
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VisualStudioVersion = 17.4.33103.184
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MinimumVisualStudioVersion = 10.0.40219.1
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MinimumVisualStudioVersion = 10.0.40219.1
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Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "FunGame.Desktop", "FunGame.Desktop.csproj", "{22D5BDE1-69FE-460D-84C8-11B396A70635}"
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Project("{9A19103F-16F7-4668-BE54-9A1E7A4F7556}") = "FunGame.Desktop", "FunGame.Desktop/FunGame.Desktop.csproj", "{22D5BDE1-69FE-460D-84C8-11B396A70635}"
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EndProject
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EndProject
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Global
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Global
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GlobalSection(SolutionConfigurationPlatforms) = preSolution
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GlobalSection(SolutionConfigurationPlatforms) = preSolution
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Before Width: | Height: | Size: 98 KiB After Width: | Height: | Size: 98 KiB |
Before Width: | Height: | Size: 2.0 KiB After Width: | Height: | Size: 2.0 KiB |
Before Width: | Height: | Size: 1.8 KiB After Width: | Height: | Size: 1.8 KiB |
Before Width: | Height: | Size: 17 KiB After Width: | Height: | Size: 17 KiB |
Before Width: | Height: | Size: 1.9 KiB After Width: | Height: | Size: 1.9 KiB |
Before Width: | Height: | Size: 1.8 KiB After Width: | Height: | Size: 1.8 KiB |
Before Width: | Height: | Size: 1.8 KiB After Width: | Height: | Size: 1.8 KiB |
Before Width: | Height: | Size: 1.8 KiB After Width: | Height: | Size: 1.8 KiB |
26
FunGame.Implement/FunGame.Implement.csproj
Normal file
@ -0,0 +1,26 @@
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<Project Sdk="Microsoft.NET.Sdk">
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<PropertyGroup>
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<TargetFramework>net7.0</TargetFramework>
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<ImplicitUsings>enable</ImplicitUsings>
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<Nullable>enable</Nullable>
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<Company>Milimoe</Company>
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<BaseOutputPath>..\bin</BaseOutputPath>
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<Authors>Milimoe</Authors>
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<Title>Implement</Title>
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<PackageOutputPath>..\bin</PackageOutputPath>
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<AssemblyVersion>1.0</AssemblyVersion>
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<FileVersion>1.0</FileVersion>
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<RootNamespace>Milimoe.FunGame.Core.Implement</RootNamespace>
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<AssemblyName>$(MSBuildProjectName)</AssemblyName>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|AnyCPU'">
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<DebugType>embedded</DebugType>
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</PropertyGroup>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|AnyCPU'">
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<DebugType>embedded</DebugType>
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</PropertyGroup>
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</Project>
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