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https://github.com/project-redbud/FunGame-Desktop.git
synced 2026-01-19 14:08:25 +00:00
修改方法调用
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parent
61767e02ed
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@ -85,7 +85,7 @@ namespace Milimoe.FunGame.Desktop.Controller
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ConnectEventArgs args = new(RunTime.Session.Server_Address, RunTime.Session.Server_Port, ConnectResult.ConnectFailed);
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ConnectEventArgs args = new(RunTime.Session.Server_Address, RunTime.Session.Server_Port, ConnectResult.ConnectFailed);
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args.Success = false;
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args.Success = false;
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Main.OnAfterConnectEvent(Main, args);
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Main.OnAfterConnectEvent(Main, args);
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Close_Socket();
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CloseSocket();
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}
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}
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public override bool BeforeConnect(ref string ip, ref int port, ArrayList ConnectArgs)
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public override bool BeforeConnect(ref string ip, ref int port, ArrayList ConnectArgs)
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@ -183,7 +183,7 @@ namespace Milimoe.FunGame.Desktop.Controller
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if (ServerMessage.Parameters.Length > 0) msg = ServerMessage.GetParam<string>(0) ?? "";
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if (ServerMessage.Parameters.Length > 0) msg = ServerMessage.GetParam<string>(0) ?? "";
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Main.GetMessage(msg);
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Main.GetMessage(msg);
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Main.UpdateUI(MainInvokeType.Disconnect);
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Main.UpdateUI(MainInvokeType.Disconnect);
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Close_Socket();
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CloseSocket();
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}
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}
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protected override void SocketHandler_System(SocketObject ServerMessage)
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protected override void SocketHandler_System(SocketObject ServerMessage)
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