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https://github.com/project-redbud/FunGame-Desktop.git
synced 2025-04-22 13:09:35 +08:00
添加服务器强制将玩家下线
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60b645d09d
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@ -34,7 +34,7 @@ namespace Milimoe.FunGame.Desktop.Model
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string msg = "";
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string msg = "";
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Guid key = Guid.Empty;
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Guid key = Guid.Empty;
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(msg, key) = await Task.Factory.StartNew(SocketHandler_LogOut);
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(msg, key) = await Task.Factory.StartNew(SocketHandler_LogOut);
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if (key != Guid.Empty)
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if (key == Config.Guid_LoginKey)
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{
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{
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Config.Guid_LoginKey = Guid.Empty;
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Config.Guid_LoginKey = Guid.Empty;
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Main.UpdateUI(MainInvokeType.LogOut, msg ?? "");
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Main.UpdateUI(MainInvokeType.LogOut, msg ?? "");
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@ -145,6 +145,7 @@ namespace Milimoe.FunGame.Desktop.Model
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Main.GetMessage(msg, TimeType.None);
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Main.GetMessage(msg, TimeType.None);
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return true;
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return true;
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}
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}
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else return false;
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}
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}
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throw new CanNotSendTalkException();
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throw new CanNotSendTalkException();
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}
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}
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@ -168,6 +169,20 @@ namespace Milimoe.FunGame.Desktop.Model
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if ((RunTime.Socket?.Connected ?? false) && Usercfg.LoginUser != null)
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if ((RunTime.Socket?.Connected ?? false) && Usercfg.LoginUser != null)
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Main.UpdateUI(MainInvokeType.SetGreenAndPing);
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Main.UpdateUI(MainInvokeType.SetGreenAndPing);
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}
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}
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else if (SocketObject.SocketType == SocketMessageType.ForceLogout)
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{
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// 服务器强制下线登录
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Guid key = Guid.Empty;
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string? msg = "";
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if (SocketObject.Length > 0) key = SocketObject.GetParam<Guid>(0);
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if (SocketObject.Length > 1) msg = SocketObject.GetParam<string>(1);
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msg ??= "";
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if (key == Config.Guid_LoginKey)
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{
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Config.Guid_LoginKey = Guid.Empty;
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Main.UpdateUI(MainInvokeType.LogOut, msg ?? "");
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}
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}
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else if (SocketMessageTypes.Contains(SocketObject.SocketType))
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else if (SocketMessageTypes.Contains(SocketObject.SocketType))
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{
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{
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Work = SocketObject;
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Work = SocketObject;
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