2022-08-30 23:51:07 +08:00

19 lines
347 B
C#

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace FunGame.Core.Api.Model.Entity
{
public class PassiveItem : Item
{
public PassiveSkill? Skill { get; set; } = null;
public PassiveItem()
{
Active = false;
}
}
}