mirror of
https://github.com/project-redbud/FunGame-Core.git
synced 2025-04-22 12:09:34 +08:00
43 lines
1.4 KiB
C#
43 lines
1.4 KiB
C#
using System;
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using System.Collections;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace FunGame.Core.Api.Model.Entity
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{
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public class Character
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{
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public int Id { get; set; }
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public string Name { get; set; } = "";
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public string FirstName { get; set; } = "";
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public User? User { get; set; } = null;
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public CharacterStatistics? Statistics { get; set; } = null;
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public int Level { get; set; } = 1;
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public decimal EXP { get; set; }
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public decimal HP { get; set; }
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public decimal MP { get; set; }
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public decimal EP { get; set; }
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public decimal ATK { get; set; }
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public decimal DEF { get; set; }
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public decimal PhysicalReduction { get; set; }
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public decimal MDF { get; set; }
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public decimal HPRecovery { get; set; } = 0;
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public decimal MPRecovery { get; set; } = 0;
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public decimal EPRecovery { get; set; } = 0;
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public decimal SPD { get; set; }
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public decimal ATR { get; set; }
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public decimal CritRate { get; set; } = 0.05M;
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public decimal CritDMG { get; set; } = 1.25M;
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public decimal EvadeRate { get; set; } = 0.05M;
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public Hashtable? Skills { get; set; } = new Hashtable();
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public Hashtable? Items { get; set; } = new Hashtable();
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public Character()
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{
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}
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}
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}
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