FunGame-Core/Entity/System/Inventory.cs
2023-05-21 14:02:18 +08:00

12 lines
363 B
C#

namespace Milimoe.FunGame.Core.Entity
{
public class Inventory
{
public int Id { get; set; }
public string Name { get; set; } = "";
public User? User { get; set; } = null;
public Dictionary<string, Character> Characters { get; set; } = new();
public Dictionary<string, Item> Items { get; set; } = new();
}
}