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* 使基于HTTPClient的DataRequest能够收到回复;添加了适用于Gaming的DataRequest;优化了加载器的加载逻辑;依赖集合的优化 * 执行代理清理;优化模组模板 * 删除GamingEvent无用的事件;删除result哈希表;删除无用的Item/Skill类;GameModuleLoader优化
14 lines
476 B
C#
14 lines
476 B
C#
using Milimoe.FunGame.Core.Interface.Base;
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using Milimoe.FunGame.Core.Library.Common.Network;
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using Milimoe.FunGame.Core.Library.Constant;
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namespace Milimoe.FunGame.Core.Interface.HTTP
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{
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public interface IHTTPClient : IBaseSocket
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{
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public Task<SocketResult> Send(SocketMessageType type, params object[] objs);
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public SocketObject SocketObject_Handler(SocketObject objs);
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public void BindEvent(Delegate method, bool remove = false);
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}
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}
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