2023-02-21 23:19:47 +08:00

14 lines
377 B
C#

using System.Collections;
namespace Milimoe.FunGame.Core.Entity
{
public class Inventory
{
public int Id { get; set; }
public string Name { get; set; } = "";
public User? User { get; set; } = null;
public Hashtable? Characters { get; set; } = new Hashtable();
public Hashtable? Items { get; set; } = new Hashtable();
}
}