FunGame-Core/Entity/System/Inventory.cs

17 lines
432 B
C#

namespace Milimoe.FunGame.Core.Entity
{
public class Inventory
{
public long Id => User.Id;
public string Name { get; set; } = "";
public User User { get; }
public Dictionary<string, Character> Characters { get; set; } = new();
public Dictionary<string, Item> Items { get; set; } = new();
internal Inventory(User user)
{
User = user;
}
}
}