24 lines
756 B
C#

using System.Text;
using Milimoe.FunGame.Core.Entity;
namespace Milimoe.FunGame.Core.Library.Constant
{
public class General
{
// Static Variable
public static Empty EntityInstance { get; } = new();
public static User UnknownUserInstance { get; } = new();
public static Room HallInstance { get; } = Api.Utility.Factory.GetHall();
public static Encoding DefaultEncoding { get; } = Encoding.Unicode;
// Const
public const int MaxRetryTimes = 20;
public const int MaxTask_1C2G = 10;
public const int MaxTask_2C2G = 20;
public const int MaxTask_4C4G = 40;
public const int SocketByteSize = 512 * 1024;
public const int StreamByteSize = 2048;
}
}