milimoe f8f7df94b7
特效、队列底层机制加强 (#135)
* 在 Effect 类中添加精准控制状态栏显示的属性

* 特效、队列底层机制加强
2025-05-10 22:35:05 +08:00

27 lines
616 B
C#

namespace Milimoe.FunGame.Core.Interface.Entity
{
public interface IBaseEntity : IEquatable<IBaseEntity>
{
/// <summary>
/// 实体的数字标识符
/// </summary>
public long Id { get; }
/// <summary>
/// 实体的唯一标识符
/// </summary>
public Guid Guid { get; }
/// <summary>
/// 实体的名称
/// </summary>
public string Name { get; }
/// <summary>
/// 获取实体的 Id.Name
/// </summary>
/// <returns></returns>
public string GetIdName();
}
}