FunGame-Core/Api/Utility/DataExtension.cs
2025-03-11 01:44:03 +08:00

36 lines
1.2 KiB
C#

namespace Milimoe.FunGame.Core.Api.Utility
{
public static class DictionaryExtensions
{
/// <summary>
/// 从 <see cref="Dictionary{String, Object}"/> 中获取指定键的值,并将其转换为指定的类型。
/// </summary>
/// <typeparam name="T">要转换的目标类型</typeparam>
/// <param name="dict">要从中获取值的字典</param>
/// <param name="key">要获取值的键</param>
/// <returns>转换后的值,如果键不存在或转换失败,则返回默认值。</returns>
public static T? GetValue<T>(this Dictionary<string, object> dict, string key)
{
if (dict is null || !dict.TryGetValue(key, out object? value) || value is null)
{
return default;
}
try
{
// 如果已经是目标类型,则直接返回
if (value is T t)
{
return t;
}
return NetworkUtility.JsonDeserializeFromDictionary<T>(dict, key);
}
catch (Exception)
{
return default;
}
}
}
}