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https://github.com/project-redbud/FunGame-Core.git
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45 lines
2.0 KiB
C#
45 lines
2.0 KiB
C#
using System.Text.Json;
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using Milimoe.FunGame.Core.Library.Common.Architecture;
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using Milimoe.FunGame.Core.Library.Constant;
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using Milimoe.FunGame.Core.Model;
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namespace Milimoe.FunGame.Core.Library.Common.JsonConverter
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{
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public class NovelCharacterNodeConverter : BaseEntityConverter<NovelCharacterNode>
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{
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public override NovelCharacterNode NewInstance()
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{
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return new NovelCharacterNode();
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}
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public override void ReadPropertyName(ref Utf8JsonReader reader, string propertyName, JsonSerializerOptions options, ref NovelCharacterNode result, Dictionary<string, object> convertingContext)
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{
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switch (propertyName)
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{
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case nameof(NovelCharacterNode.Name):
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result.Name = reader.GetString() ?? "";
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break;
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case nameof(NovelCharacterNode.PortraitImagePath):
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result.PortraitImagePath = reader.GetString() ?? "";
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break;
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case nameof(NovelCharacterNode.StandOut):
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result.StandOut = reader.GetBoolean();
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break;
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case nameof(NovelCharacterNode.PositionType):
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result.PositionType = (PositionType)reader.GetInt32();
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break;
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}
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}
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public override void Write(Utf8JsonWriter writer, NovelCharacterNode value, JsonSerializerOptions options)
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{
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writer.WriteStartObject();
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writer.WriteString(nameof(NovelCharacterNode.Name), value.Name);
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if (value.PortraitImagePath != "") writer.WriteString(nameof(NovelCharacterNode.PortraitImagePath), value.PortraitImagePath);
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if (value.StandOut) writer.WriteBoolean(nameof(NovelCharacterNode.StandOut), value.StandOut);
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if (value.PositionType != PositionType.Center) writer.WriteNumber(nameof(NovelCharacterNode.PositionType), (int)value.PositionType);
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writer.WriteEndObject();
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}
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}
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}
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