2022-11-20 01:23:12 +08:00

47 lines
682 B
C#

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace Milimoe.FunGame.Core.Library.Constant
{
public enum MessageResult
{
OK,
Cancel,
Yes,
No,
Retry
}
public enum EventResult
{
Success,
Fail
}
public enum SocketResult
{
Success,
Fail,
NotSent,
NotReceived
}
public enum ConnectResult
{
Success,
ConnectFailed,
CanNotConnect,
FindServerFailed
}
public enum ProxyResult
{
Success,
Fail,
NotFound
}
}