FunGame-Core/Entity/BaseEntity.cs
milimoe b73b37c45e
DataRequest、GameModule相关优化 (#82)
* 使基于HTTPClient的DataRequest能够收到回复;添加了适用于Gaming的DataRequest;优化了加载器的加载逻辑;依赖集合的优化

* 执行代理清理;优化模组模板

* 删除GamingEvent无用的事件;删除result哈希表;删除无用的Item/Skill类;GameModuleLoader优化
2024-08-03 04:10:34 +08:00

25 lines
603 B
C#

using Milimoe.FunGame.Core.Interface.Entity;
namespace Milimoe.FunGame.Core.Entity
{
public abstract class BaseEntity : IBaseEntity
{
/// <summary>
/// 实体的数字ID
/// </summary>
public virtual long Id { get; set; } = 0;
/// <summary>
/// 实体的唯一ID
/// </summary>
public virtual Guid Guid { get; set; } = Guid.Empty;
/// <summary>
/// 实体的名称
/// </summary>
public virtual string Name { get; set; } = "";
public abstract bool Equals(IBaseEntity? other);
}
}