milimoe c51b7c50fa
统一命名 并禁止GameModuleServer调用DataRequest (#81)
* 统一命名 并禁止GameModuleServer调用DataRequest

* 添加了GameModuleDepend (依赖集合) 用于整合Maps Characters Items Skills
2024-08-01 20:40:25 +08:00

56 lines
3.2 KiB
C#

namespace Milimoe.FunGame.Core.Library.SQLScript.Entity
{
public class RoomQuery : Constant
{
public const string TableName = "Rooms";
public const string Column_ID = "Id";
public const string Column_RoomID = "Roomid";
public const string Column_CreateTime = "CreateTime";
public const string Column_RoomMaster = "RoomMaster";
public const string Column_RoomMasterName = "RoomMasterName";
public const string Column_RoomType = "RoomType";
public const string Column_GameModule = "GameModule";
public const string Column_GameMap = "GameMap";
public const string Column_RoomState = "RoomState";
public const string Column_IsRank = "IsRank";
public const string Column_HasPass = "HasPass";
public const string Column_Password = "Password";
public const string Select_Rooms = $"{Command_Select} {TableName}.{Command_All}, {UserQuery.TableName}.{UserQuery.Column_Username} {Command_As} {Column_RoomMasterName} " +
$"{Command_From} {TableName} {Command_LeftJoin} {UserQuery.TableName} {Command_On} {UserQuery.TableName}.{UserQuery.Column_UID} = {TableName}.{Column_RoomMaster}";
public static string Insert_CreateRoom(string RoomID, long RoomMaster, Library.Constant.RoomType RoomType, string GameModule, string GameMap, bool IsRank, string Password)
{
Library.Constant.RoomState RoomState = Library.Constant.RoomState.Created;
DateTime NowTime = DateTime.Now;
bool HasPass = Password.Trim() != "";
return $"{Command_Insert} {Command_Into} {TableName} ({Column_RoomID}, {Column_CreateTime}, {Column_RoomMaster}, {Column_RoomType}, {Column_GameModule}, {Column_GameMap}, {Column_RoomState}, {Column_IsRank}, {Column_HasPass}, {Column_Password})" +
$" {Command_Values} ('{RoomID}', '{NowTime}', {RoomMaster}, {(int)RoomType}, '{GameModule}', '{GameMap}', {(int)RoomState}, {(IsRank ? 1 : 0)}, {(HasPass ? 1 : 0)}, '{Password}')";
}
public static string Delete_Rooms(params string[] roomids)
{
if (roomids.Length != 0)
{
string where = string.Join("', '", roomids);
return $"{Command_Delete} {Command_From} {TableName} {Command_Where} {Column_RoomID} {Command_In} ('{where}')";
}
return $"{Command_Delete} {Command_From} {TableName}";
}
public static string Delete_QuitRoom(string RoomID, long RoomMaster)
{
return $"{Command_Delete} {Command_From} {TableName} {Command_Where} {Column_RoomID} = '{RoomID}' {Command_And} {Column_RoomMaster} = {RoomMaster}";
}
public static string Update_QuitRoom(string RoomID, long OldRoomMaster, long NewRoomMaster)
{
return $"{Command_Update} {TableName} {Command_Set} {Column_RoomMaster} = {NewRoomMaster} {Command_Where} {Column_RoomID} = '{RoomID}' {Command_And} {Column_RoomMaster} = {OldRoomMaster}";
}
public static string Select_IsExistRoom(string RoomID)
{
return $"{Command_Select} {Command_All} {Command_From} {TableName} {Command_Where} {Column_RoomID} = '{RoomID}'";
}
}
}