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* 统一命名 并禁止GameModuleServer调用DataRequest * 添加了GameModuleDepend (依赖集合) 用于整合Maps Characters Items Skills
13 lines
912 B
C#
13 lines
912 B
C#
using Milimoe.FunGame.Core.Model;
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namespace Milimoe.FunGame.Core.Interface.Addons
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{
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public interface IGameModule : IAddon, IAddonController<IGameModule>, IGamingConnectEventHandler, IGamingDisconnectEventHandler, IGamingReconnectEventHandler, IGamingBanCharacterEventHandler, IGamingPickCharacterEventHandler,
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IGamingRandomEventHandler, IGamingRoundEventHandler, IGamingLevelUpEventHandler, IGamingMoveEventHandler, IGamingAttackEventHandler, IGamingSkillEventHandler, IGamingItemEventHandler, IGamingMagicEventHandler,
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IGamingBuyEventHandler, IGamingSuperSkillEventHandler, IGamingPauseEventHandler, IGamingUnpauseEventHandler, IGamingSurrenderEventHandler, IGamingUpdateInfoEventHandler, IGamingPunishEventHandler, IGameModuleDepend
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{
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public abstract void StartGame(Gaming instance, params object[] args);
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public abstract void StartUI(params object[] args);
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}
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}
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