FunGame-Core/Model/Session.cs
milimoe b4ce65a35b
更新 DataRequest, RunTime, GameMode; 添加 FunGameConfig (#33)
* 更新DataRequest GetResult<T>

* 更新了DataRequest的构造方法,以及RunTime类

* 更新RunTime控制器

* 从Desktop复制Config到Core;更新常量

* 添加GameMode
2023-06-19 09:07:20 +08:00

44 lines
1.1 KiB
C#

using Milimoe.FunGame.Core.Entity;
using Milimoe.FunGame.Core.Library.Constant;
namespace Milimoe.FunGame.Core.Model
{
public class Session
{
/// <summary>
/// 服务器IP地址
/// </summary>
public string Server_IP { get; set; } = "";
/// <summary>
/// 服务器端口号
/// </summary>
public int Server_Port { get; set; } = 0;
/// <summary>
/// SocketToken
/// </summary>
public Guid SocketToken { get; set; } = Guid.Empty;
/// <summary>
/// LoginKey
/// </summary>
public Guid LoginKey { get; set; } = Guid.Empty;
/// <summary>
/// 已登录的用户
/// </summary>
public User LoginUser { get; set; } = General.UnknownUserInstance;
/// <summary>
/// 已登录用户名
/// </summary>
public string LoginUserName { get; set; } = "";
/// <summary>
/// 所处的房间
/// </summary>
public Room InRoom { get; set; } = General.HallInstance;
}
}