FunGame-Core/Interface/Base/IClientSocket.cs
milimoe af7e19096d
Socket Receive修改为完整传输模式 (#72)
* ReceiveArray修改为完整传输模式

* 完善完整传输模式,删除单对象接收方法
2024-01-01 03:22:06 +08:00

14 lines
452 B
C#

using Milimoe.FunGame.Core.Library.Constant;
namespace Milimoe.FunGame.Core.Interface.Base
{
public interface IClientSocket : ISocket
{
public bool Receiving { get; }
public void StartReceiving(Task t);
public SocketResult Send(SocketMessageType type, params object[] objs);
public Library.Common.Network.SocketObject[] Receive();
public void BindEvent(Delegate Method, bool Remove = false);
}
}