2022-11-21 23:43:51 +08:00

19 lines
458 B
C#

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
using Milimoe.FunGame.Core.Entity;
namespace Milimoe.FunGame.Desktop.Others
{
public class Usercfg
{
/**
* 玩家设定内容
*/
public static User? LoginUser { get; set; } = null; // 已登录的用户
public static string LoginUserName { get; set; } = ""; // 已登录用户名
}
}