mirror of
https://github.com/project-redbud/FunGame-Core.git
synced 2025-04-22 12:09:34 +08:00
28 lines
1.3 KiB
C#
28 lines
1.3 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using System.Threading.Tasks;
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namespace Milimoe.FunGame.Desktop.Others
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{
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public class Config
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{
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/**
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* FunGame Desktop Configs
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*/
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public static bool FunGame_isAutoConnect { get; set; } = true; // 是否自动连接服务器
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public static bool FunGame_isAutoLogin { get; set; } = false; // 是否自动登录
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public static bool FunGame_isMatching { get; set; } = false; // 是否在匹配中
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public static bool FunGame_isConnected { get; set; } = false; // 是否连接上服务器
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public static bool FunGame_isRetrying { get; set; } = false; // 是否正在重连
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public static bool FunGame_isAutoRetry { get; set; } = true; // 是否自动重连
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public static bool Match_Mix { get; set; } = false; // 混战模式选项
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public static bool Match_Team { get; set; } = false; // 团队模式选项
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public static bool Match_HasPass { get; set; } = false; // 密码房间选项
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public static string FunGame_Roomid { get; set; } = "-1"; // 房间号
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public static string FunGame_ServerName { get; set; } = ""; // 服务器名称
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public static string FunGame_Notice { get; set; } = ""; // 公告
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}
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}
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