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* 常量更新 * 添加枚举:Login_UpdatePassword * 添加Hashtable反序列化方法 Server那边没有Request对象 --------- Co-authored-by: Yezi <53083103+yeziuku@users.noreply.github.com>
39 lines
560 B
C#
39 lines
560 B
C#
/**
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* 此文件保存State(状态)的枚举
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*/
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namespace Milimoe.FunGame.Core.Library.Constant
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{
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public enum StartMatchState
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{
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Matching,
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Success,
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Enable,
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Cancel
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}
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public enum RoomState
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{
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Created,
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Closed,
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Matching,
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Gaming,
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Complete
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}
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public enum OnlineState
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{
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Offline,
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Online,
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Matching,
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InRoom,
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Gaming
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}
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public enum ClientState
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{
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Online,
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WaitConnect,
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WaitLogin
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}
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}
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