mirror of
https://github.com/project-redbud/FunGame-Core.git
synced 2025-04-22 03:59:35 +08:00
91 lines
3.9 KiB
C#
91 lines
3.9 KiB
C#
using System.Collections;
|
|
using Milimoe.FunGame.Core.Api.Transmittal;
|
|
using Milimoe.FunGame.Core.Interface;
|
|
using Milimoe.FunGame.Core.Library.Constant;
|
|
|
|
namespace Milimoe.FunGame.Core.Controller
|
|
{
|
|
public class AddonController
|
|
{
|
|
private IAddon Addon { get; }
|
|
|
|
/// <summary>
|
|
/// 输出系统消息
|
|
/// </summary>
|
|
private Action<string> MaskMethod_WriteLine { get; set; }
|
|
|
|
/// <summary>
|
|
/// 输出错误消息
|
|
/// </summary>
|
|
private Action<Exception> MaskMethod_Error { get; set; }
|
|
|
|
/// <summary>
|
|
/// 基于本地已连接的Socket创建新的数据请求
|
|
/// </summary>
|
|
private Func<DataRequestType, DataRequest> MaskMethod_NewDataRequest { get; set; }
|
|
|
|
/// <summary>
|
|
/// 基于本地已连接的Socket创建长时间运行的数据请求
|
|
/// </summary>
|
|
private Func<DataRequestType, DataRequest> MaskMethod_NewLongRunningDataRequest { get; set; }
|
|
|
|
/// <summary>
|
|
/// 输出系统消息
|
|
/// </summary>
|
|
/// <param name="msg"></param>
|
|
/// <returns></returns>
|
|
public void WriteLine(string msg) => MaskMethod_WriteLine(msg);
|
|
|
|
/// <summary>
|
|
/// 输出错误消息
|
|
/// </summary>
|
|
/// <param name="e"></param>
|
|
/// <returns></returns>
|
|
public void Error(Exception e) => MaskMethod_Error(e);
|
|
|
|
/// <summary>
|
|
/// 基于本地已连接的Socket创建新的数据请求
|
|
/// <para>请勿在 <see cref="Library.Common.Addon.GameModeServer"/> 中调用此方法</para>
|
|
/// </summary>
|
|
/// <param name="type"></param>
|
|
/// <returns></returns>
|
|
public DataRequest NewDataRequest(DataRequestType type) => MaskMethod_NewDataRequest(type);
|
|
|
|
/// <summary>
|
|
/// 基于本地已连接的Socket创建长时间运行的数据请求
|
|
/// <para>请勿在 <see cref="Library.Common.Addon.GameModeServer"/> 中调用此方法</para>
|
|
/// </summary>
|
|
/// <param name="type"></param>
|
|
/// <returns></returns>
|
|
public DataRequest NewLongRunningDataRequest(DataRequestType type) => MaskMethod_NewLongRunningDataRequest(type);
|
|
|
|
/// <summary>
|
|
/// 新建一个AddonController
|
|
/// </summary>
|
|
/// <param name="Addon"></param>
|
|
/// <param name="delegates"></param>
|
|
public AddonController(IAddon Addon, Hashtable delegates)
|
|
{
|
|
this.Addon = Addon;
|
|
if (delegates.ContainsKey("WriteLine")) MaskMethod_WriteLine = delegates["WriteLine"] != null ? (Action<string>)delegates["WriteLine"]! : new(DefaultPrint);
|
|
if (delegates.ContainsKey("Error")) MaskMethod_Error = delegates["Error"] != null ? (Action<Exception>)delegates["Error"]! : new(DefaultPrint);
|
|
if (delegates.ContainsKey("NewDataRequest")) MaskMethod_NewDataRequest = delegates["NewDataRequest"] != null ? (Func<DataRequestType, DataRequest>)delegates["NewDataRequest"]! : new(DefaultNewDataRequest);
|
|
if (delegates.ContainsKey("NewLongRunningDataRequest")) MaskMethod_NewLongRunningDataRequest = delegates["NewLongRunningDataRequest"] != null ? (Func<DataRequestType, DataRequest>)delegates["NewLongRunningDataRequest"]! : new(DefaultNewDataRequest);
|
|
MaskMethod_WriteLine ??= new(DefaultPrint);
|
|
MaskMethod_Error ??= new(DefaultPrint);
|
|
MaskMethod_NewDataRequest ??= new(DefaultNewDataRequest);
|
|
MaskMethod_NewLongRunningDataRequest ??= new(DefaultNewDataRequest);
|
|
}
|
|
|
|
private void DefaultPrint(string msg) => Console.Write("\r" + msg + "\n\r> ");
|
|
|
|
private void DefaultPrint(Exception e) => DefaultPrint(e.ToString());
|
|
|
|
private DataRequest DefaultNewDataRequest(DataRequestType type)
|
|
{
|
|
if (Addon is IGameModeServer) throw new NotSupportedException("请勿在GameModeServer类中调用此方法");
|
|
else throw new ConnectFailedException();
|
|
}
|
|
}
|
|
}
|