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project-redbud
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FunGame-Core
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FunGame-Core
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milimoe
a2fcbce157
添加特效护盾、混合护盾值,优化类型护盾值的计算逻辑 (
#140
)
...
* 添加特效护盾、混合护盾值,优化类型护盾值的计算逻辑 * 附属特效不再强制隐藏
2025-06-18 21:19:52 +08:00
..
ConstantSet.cs
插件接口参数更改;任务计划新增错误回调;魔法类型名称优化;行动顺序表优化
2025-06-13 01:01:25 +08:00
FunGameInfo.cs
开启2.0-dev;Item和Skill、Effect添加局外使用物品技能的User参数 (
#139
)
2025-06-03 09:05:09 +08:00
General.cs
诸多更新和问题修复 (
#97
)
2024-11-04 09:30:26 +08:00
MethodEnum.cs
更新IServer的常量
2024-08-16 00:11:53 +08:00
ResultEnum.cs
护盾抵消伤害与实际伤害分离
2025-05-13 07:50:31 +08:00
StateEnum.cs
添加免疫、驱散;顺序表、爆发技、助攻修改 (
#129
)
2025-04-26 03:07:10 +08:00
TypeEnum.cs
添加特效护盾、混合护盾值,优化类型护盾值的计算逻辑 (
#140
)
2025-06-18 21:19:52 +08:00