FunGame-Core/FunGame.Core.csproj

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XML

<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<OutputType>Library</OutputType>
<TargetFramework>net9.0</TargetFramework>
<ImplicitUsings>enable</ImplicitUsings>
<Nullable>enable</Nullable>
<BaseOutputPath>bin\</BaseOutputPath>
<Company>$(Author)</Company>
<Authors>Project Redbud</Authors>
<AssemblyVersion>2.0.0</AssemblyVersion>
<FileVersion>2.0.0</FileVersion>
<PackageOutputPath>bin</PackageOutputPath>
<Title>FunGame Core</Title>
<RootNamespace>Milimoe.$(MSBuildProjectName.Replace(" ", "_"))</RootNamespace>
<AllowUnsafeBlocks>true</AllowUnsafeBlocks>
<AssemblyName>$(MSBuildProjectName)</AssemblyName>
<GenerateDocumentationFile>True</GenerateDocumentationFile>
<DocumentationFile></DocumentationFile>
<GeneratePackageOnBuild>True</GeneratePackageOnBuild>
<Copyright>©2023-Present Project Redbud and Contributors.</Copyright>
<PackageId>$(AssemblyName)</PackageId>
<Description>FunGame.Core: A C#.NET library for turn-based games.</Description>
<PackageTags>game;turn-based;server;framework;dotnet;csharp;gamedev</PackageTags>
<PackageReleaseNotes>
See github releases for details on the latest changes.
</PackageReleaseNotes>
<RepositoryUrl>https://github.com/project-redbud/FunGame-Core</RepositoryUrl>
<PackageProjectUrl>https://github.com/project-redbud</PackageProjectUrl>
<PackageLicenseExpression>LGPL-3.0-or-later</PackageLicenseExpression>
<PackageRequireLicenseAcceptance>True</PackageRequireLicenseAcceptance>
<PackageReadmeFile>README.md</PackageReadmeFile>
<VersionPrefix>2.0.0-dev</VersionPrefix>
<VersionSuffix Condition="'$(VersionSuffix)' == ''">$([System.DateTime]::Now.ToString("MMdd"))</VersionSuffix>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|AnyCPU'">
<DebugType>embedded</DebugType>
<NoWarn>1701;1702;CS1591;CS1587;IDE0130</NoWarn>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|AnyCPU'">
<DebugType>embedded</DebugType>
<NoWarn>1701;1702;CS1591;CS1587;IDE0130</NoWarn>
</PropertyGroup>
<ItemGroup>
<None Update="README.md">
<Pack>True</Pack>
<PackagePath>\</PackagePath>
</None>
</ItemGroup>
</Project>