mirror of
https://github.com/project-redbud/FunGame-Core.git
synced 2025-04-23 04:29:36 +08:00
87 lines
2.1 KiB
C#
87 lines
2.1 KiB
C#
using Milimoe.FunGame.Core.Interface.Addons;
|
||
|
||
namespace Milimoe.FunGame.Core.Library.Common.Addon
|
||
{
|
||
public abstract class GameMap : IGameMap
|
||
{
|
||
/// <summary>
|
||
/// 地图名称
|
||
/// </summary>
|
||
public abstract string Name { get; }
|
||
|
||
/// <summary>
|
||
/// 地图描述
|
||
/// </summary>
|
||
public abstract string Description { get; }
|
||
|
||
/// <summary>
|
||
/// 地图版本
|
||
/// </summary>
|
||
public abstract string Version { get; }
|
||
|
||
/// <summary>
|
||
/// 地图作者
|
||
/// </summary>
|
||
public abstract string Author { get; }
|
||
|
||
/// <summary>
|
||
/// 宽度
|
||
/// </summary>
|
||
public abstract float Width { get; }
|
||
|
||
/// <summary>
|
||
/// 高度
|
||
/// </summary>
|
||
public abstract float Height { get; }
|
||
|
||
/// <summary>
|
||
/// 格子大小
|
||
/// </summary>
|
||
public abstract float Size { get; }
|
||
|
||
/// <summary>
|
||
/// 加载标记
|
||
/// </summary>
|
||
private bool IsLoaded = false;
|
||
|
||
/// <summary>
|
||
/// 加载地图
|
||
/// </summary>
|
||
/// <param name="objs"></param>
|
||
/// <returns></returns>
|
||
public bool Load(params object[] objs)
|
||
{
|
||
if (IsLoaded)
|
||
{
|
||
return false;
|
||
}
|
||
// BeforeLoad可以阻止加载此地图
|
||
if (BeforeLoad())
|
||
{
|
||
// 地图加载后,不允许再次加载此地图
|
||
IsLoaded = true;
|
||
// 如果加载后需要执行代码,请重写AfterLoad方法
|
||
AfterLoad();
|
||
}
|
||
return IsLoaded;
|
||
}
|
||
|
||
/// <summary>
|
||
/// 加载后需要做的事
|
||
/// </summary>
|
||
protected virtual void AfterLoad()
|
||
{
|
||
// override
|
||
}
|
||
|
||
/// <summary>
|
||
/// 允许返回false来阻止加载此地图
|
||
/// </summary>
|
||
/// <returns></returns>
|
||
protected virtual bool BeforeLoad()
|
||
{
|
||
return true;
|
||
}
|
||
}
|
||
}
|