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15 lines
568 B
C#
15 lines
568 B
C#
using System.Collections;
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using Milimoe.FunGame.Core.Entity;
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using Milimoe.FunGame.Core.Interface.Base;
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using Milimoe.FunGame.Core.Library.Constant;
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namespace Milimoe.FunGame.Core.Interface.Addons
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{
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public interface IGameModeServer : IAddon, IAddonController
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{
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public bool StartServer(string GameMode, Room Room, List<User> Users, IServerModel RoomMasterServerModel, Dictionary<string, IServerModel> OthersServerModel, params object[] args);
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public Hashtable GamingMessageHandler(string username, GamingType type, Hashtable data);
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}
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}
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