FunGame-Core/Entity/Item/OpenItem.cs

22 lines
517 B
C#

namespace Milimoe.FunGame.Core.Entity
{
/// <summary>
/// 用于动态扩展物品
/// </summary>
public class OpenItem : Item
{
public override long Id { get; set; }
public override string Name { get; set; }
public OpenItem(long id, string name, Dictionary<string, object> args)
{
Id = id;
Name = name;
foreach (string key in args.Keys)
{
Others[key] = args[key];
}
}
}
}