FunGame-Core/Entity/Item/PassiveItem.cs
milimoe 7b4a655ff4
添加CharacterMode,SkillMode,ItemMode类和其它杂项 (#64)
* 添加CharacterMode,SkillMode,ItemMode

* 添加默认地图属性

* 添加CharacterMode, SkillMode, ItemMode的Loader方法,优化构造函数

* 添加和优化Equals方法

* 删除Symbol
2023-11-30 00:27:49 +08:00

37 lines
782 B
C#

using Milimoe.FunGame.Core.Interface.Entity;
namespace Milimoe.FunGame.Core.Entity
{
public class PassiveItem : Item
{
public PassiveSkill? Skill { get; set; } = null;
protected PassiveItem()
{
Active = false;
}
protected PassiveItem(int id, string name)
{
Active = false;
Id = id;
Name = name;
}
internal static PassiveItem GetInstance()
{
return new();
}
internal static PassiveItem GetInstance(int id, string name)
{
return new(id, name);
}
public override bool Equals(IBaseEntity? other)
{
return other is PassiveItem i && i.Name == Name;
}
}
}