31 lines
735 B
C#

namespace Milimoe.FunGame.Core.Interface.Entity
{
public interface ISkill
{
/// <summary>
/// 可选取自身
/// </summary>
public bool CanSelectSelf { get; }
/// <summary>
/// 可选取敌对角色
/// </summary>
public bool CanSelectEnemy { get; }
/// <summary>
/// 可选取友方角色
/// </summary>
public bool CanSelectTeammate { get; }
/// <summary>
/// 可选取的作用目标数量
/// </summary>
public int CanSelectTargetCount { get; }
/// <summary>
/// 可选取的作用范围
/// </summary>
public double CanSelectTargetRange { get; }
}
}